Snake Story: Exploring Game Mechanics for Mixed-Initiative Co-creative Storytelling Games

Fuente: arXiv
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Autori principali: Yang, Daijin, Kleinman, Erica, Troiano, Giovanni Maria, Tochilnikova, Elina, Harteveld, Casper
Natura: Preprint
Pubblicazione: 2024
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author Yang, Daijin
Kleinman, Erica
Troiano, Giovanni Maria
Tochilnikova, Elina
Harteveld, Casper
author_facet Yang, Daijin
Kleinman, Erica
Troiano, Giovanni Maria
Tochilnikova, Elina
Harteveld, Casper
contents Mixed-initiative co-creative storytelling games have existed for some time as a way to merge storytelling with play. However, modern mixed-initiative co-creative storytelling games predominantly prioritize story creation over gameplay mechanics, which might not resonate with all players. As such, there is untapped potential for creating mixed-initiative games with more complex mechanics in which players can engage with both co-creation and gameplay goals. To explore the potential of more prominent gameplay in mixed-initiative co-creative storytelling games, we created Snake Story, a variation of the classic Snake game featuring a human-AI co-writing element. To explore how players interact with the mixed-initiative game, we conducted a qualitative playtest with 11 participants. Analysis of both think-aloud and interview data revealed that players' strategies and experiences were affected by their perception of Snake Story as either a collaborative tool, a traditional game, or a combination of both. Based on these findings, we present design considerations for future development in mixed-initiative co-creative gaming.
format Preprint
id arxiv_https___arxiv_org_abs_2404_07901
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Snake Story: Exploring Game Mechanics for Mixed-Initiative Co-creative Storytelling Games
Yang, Daijin
Kleinman, Erica
Troiano, Giovanni Maria
Tochilnikova, Elina
Harteveld, Casper
Human-Computer Interaction
Mixed-initiative co-creative storytelling games have existed for some time as a way to merge storytelling with play. However, modern mixed-initiative co-creative storytelling games predominantly prioritize story creation over gameplay mechanics, which might not resonate with all players. As such, there is untapped potential for creating mixed-initiative games with more complex mechanics in which players can engage with both co-creation and gameplay goals. To explore the potential of more prominent gameplay in mixed-initiative co-creative storytelling games, we created Snake Story, a variation of the classic Snake game featuring a human-AI co-writing element. To explore how players interact with the mixed-initiative game, we conducted a qualitative playtest with 11 participants. Analysis of both think-aloud and interview data revealed that players' strategies and experiences were affected by their perception of Snake Story as either a collaborative tool, a traditional game, or a combination of both. Based on these findings, we present design considerations for future development in mixed-initiative co-creative gaming.
title Snake Story: Exploring Game Mechanics for Mixed-Initiative Co-creative Storytelling Games
topic Human-Computer Interaction
url https://arxiv.org/abs/2404.07901