StyleCity: Large-Scale 3D Urban Scenes Stylization

Fuente: arXiv
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Main Authors: Chen, Yingshu, Huang, Huajian, Vu, Tuan-Anh, Shum, Ka Chun, Yeung, Sai-Kit
Format: Preprint
Published: 2024
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author Chen, Yingshu
Huang, Huajian
Vu, Tuan-Anh
Shum, Ka Chun
Yeung, Sai-Kit
author_facet Chen, Yingshu
Huang, Huajian
Vu, Tuan-Anh
Shum, Ka Chun
Yeung, Sai-Kit
contents Creating large-scale virtual urban scenes with variant styles is inherently challenging. To facilitate prototypes of virtual production and bypass the need for complex materials and lighting setups, we introduce the first vision-and-text-driven texture stylization system for large-scale urban scenes, StyleCity. Taking an image and text as references, StyleCity stylizes a 3D textured mesh of a large-scale urban scene in a semantics-aware fashion and generates a harmonic omnidirectional sky background. To achieve that, we propose to stylize a neural texture field by transferring 2D vision-and-text priors to 3D globally and locally. During 3D stylization, we progressively scale the planned training views of the input 3D scene at different levels in order to preserve high-quality scene content. We then optimize the scene style globally by adapting the scale of the style image with the scale of the training views. Moreover, we enhance local semantics consistency by the semantics-aware style loss which is crucial for photo-realistic stylization. Besides texture stylization, we further adopt a generative diffusion model to synthesize a style-consistent omnidirectional sky image, which offers a more immersive atmosphere and assists the semantic stylization process. The stylized neural texture field can be baked into an arbitrary-resolution texture, enabling seamless integration into conventional rendering pipelines and significantly easing the virtual production prototyping process. Extensive experiments demonstrate our stylized scenes' superiority in qualitative and quantitative performance and user preferences.
format Preprint
id arxiv_https___arxiv_org_abs_2404_10681
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle StyleCity: Large-Scale 3D Urban Scenes Stylization
Chen, Yingshu
Huang, Huajian
Vu, Tuan-Anh
Shum, Ka Chun
Yeung, Sai-Kit
Computer Vision and Pattern Recognition
Creating large-scale virtual urban scenes with variant styles is inherently challenging. To facilitate prototypes of virtual production and bypass the need for complex materials and lighting setups, we introduce the first vision-and-text-driven texture stylization system for large-scale urban scenes, StyleCity. Taking an image and text as references, StyleCity stylizes a 3D textured mesh of a large-scale urban scene in a semantics-aware fashion and generates a harmonic omnidirectional sky background. To achieve that, we propose to stylize a neural texture field by transferring 2D vision-and-text priors to 3D globally and locally. During 3D stylization, we progressively scale the planned training views of the input 3D scene at different levels in order to preserve high-quality scene content. We then optimize the scene style globally by adapting the scale of the style image with the scale of the training views. Moreover, we enhance local semantics consistency by the semantics-aware style loss which is crucial for photo-realistic stylization. Besides texture stylization, we further adopt a generative diffusion model to synthesize a style-consistent omnidirectional sky image, which offers a more immersive atmosphere and assists the semantic stylization process. The stylized neural texture field can be baked into an arbitrary-resolution texture, enabling seamless integration into conventional rendering pipelines and significantly easing the virtual production prototyping process. Extensive experiments demonstrate our stylized scenes' superiority in qualitative and quantitative performance and user preferences.
title StyleCity: Large-Scale 3D Urban Scenes Stylization
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.10681