AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering

Fuente: arXiv
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Hauptverfasser: Guo, Jingfeng, Zhang, Xiaohan, Zhao, Baozhu, Liu, Qi
Format: Preprint
Veröffentlicht: 2024
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author Guo, Jingfeng
Zhang, Xiaohan
Zhao, Baozhu
Liu, Qi
author_facet Guo, Jingfeng
Zhang, Xiaohan
Zhao, Baozhu
Liu, Qi
contents Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a priori camera shooting height and scene scope, leading to inefficient and impractical applications when camera altitude changes. In this work, we propose an end-to-end framework, termed AG-NeRF, and seek to reduce the training cost of building good reconstructions by synthesizing free-viewpoint images based on varying altitudes of scenes. Specifically, to tackle the detail variation problem from low altitude (drone-level) to high altitude (satellite-level), a source image selection method and an attention-based feature fusion approach are developed to extract and fuse the most relevant features of target view from multi-height images for high-fidelity rendering. Extensive experiments demonstrate that AG-NeRF achieves SOTA performance on 56 Leonard and Transamerica benchmarks and only requires a half hour of training time to reach the competitive PSNR as compared to the latest BungeeNeRF.
format Preprint
id arxiv_https___arxiv_org_abs_2404_11897
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering
Guo, Jingfeng
Zhang, Xiaohan
Zhao, Baozhu
Liu, Qi
Computer Vision and Pattern Recognition
Existing neural radiance fields (NeRF)-based novel view synthesis methods for large-scale outdoor scenes are mainly built on a single altitude. Moreover, they often require a priori camera shooting height and scene scope, leading to inefficient and impractical applications when camera altitude changes. In this work, we propose an end-to-end framework, termed AG-NeRF, and seek to reduce the training cost of building good reconstructions by synthesizing free-viewpoint images based on varying altitudes of scenes. Specifically, to tackle the detail variation problem from low altitude (drone-level) to high altitude (satellite-level), a source image selection method and an attention-based feature fusion approach are developed to extract and fuse the most relevant features of target view from multi-height images for high-fidelity rendering. Extensive experiments demonstrate that AG-NeRF achieves SOTA performance on 56 Leonard and Transamerica benchmarks and only requires a half hour of training time to reach the competitive PSNR as compared to the latest BungeeNeRF.
title AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.11897