Demonstration of quantum projective simulation on a single-photon-based quantum computer

Fuente: arXiv
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Autori principali: Franceschetto, Giacomo, Ricou, Arno
Natura: Preprint
Pubblicazione: 2024
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author Franceschetto, Giacomo
Ricou, Arno
author_facet Franceschetto, Giacomo
Ricou, Arno
contents Variational quantum algorithms show potential in effectively operating on noisy intermediate-scale quantum devices. A novel variational approach to reinforcement learning has been recently proposed, incorporating linear-optical interferometers and a classical learning model known as projective simulation (PS). PS is a decision-making tool for reinforcement learning and can be classically represented as a random walk on a graph that describes the agent's memory. In its optical quantum version, this approach utilizes quantum walks of single photons on a mesh of tunable beamsplitters and phase shifters to select actions. In this work, we present the implementation of this algorithm on Ascella, a single-photon-based quantum computer from Quandela. The focus is drawn on solving a test bed task to showcase the potential of the quantum agent with respect to the classical agent.
format Preprint
id arxiv_https___arxiv_org_abs_2404_12729
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Demonstration of quantum projective simulation on a single-photon-based quantum computer
Franceschetto, Giacomo
Ricou, Arno
Quantum Physics
Variational quantum algorithms show potential in effectively operating on noisy intermediate-scale quantum devices. A novel variational approach to reinforcement learning has been recently proposed, incorporating linear-optical interferometers and a classical learning model known as projective simulation (PS). PS is a decision-making tool for reinforcement learning and can be classically represented as a random walk on a graph that describes the agent's memory. In its optical quantum version, this approach utilizes quantum walks of single photons on a mesh of tunable beamsplitters and phase shifters to select actions. In this work, we present the implementation of this algorithm on Ascella, a single-photon-based quantum computer from Quandela. The focus is drawn on solving a test bed task to showcase the potential of the quantum agent with respect to the classical agent.
title Demonstration of quantum projective simulation on a single-photon-based quantum computer
topic Quantum Physics
url https://arxiv.org/abs/2404.12729