Learn2Talk: 3D Talking Face Learns from 2D Talking Face

Fuente: arXiv
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Auteurs principaux: Zhuang, Yixiang, Cheng, Baoping, Cheng, Yao, Jin, Yuntao, Liu, Renshuai, Li, Chengyang, Cheng, Xuan, Liao, Jing, Lin, Juncong
Format: Preprint
Publié: 2024
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author Zhuang, Yixiang
Cheng, Baoping
Cheng, Yao
Jin, Yuntao
Liu, Renshuai
Li, Chengyang
Cheng, Xuan
Liao, Jing
Lin, Juncong
author_facet Zhuang, Yixiang
Cheng, Baoping
Cheng, Yao
Jin, Yuntao
Liu, Renshuai
Li, Chengyang
Cheng, Xuan
Liao, Jing
Lin, Juncong
contents Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face does not go deeper as 2D talking face, in the aspect of lip-synchronization (lip-sync) and speech perception. To mind the gap between the two sub-fields, we propose a learning framework named Learn2Talk, which can construct a better 3D talking face network by exploiting two expertise points from the field of 2D talking face. Firstly, inspired by the audio-video sync network, a 3D sync-lip expert model is devised for the pursuit of lip-sync between audio and 3D facial motion. Secondly, a teacher model selected from 2D talking face methods is used to guide the training of the audio-to-3D motions regression network to yield more 3D vertex accuracy. Extensive experiments show the advantages of the proposed framework in terms of lip-sync, vertex accuracy and speech perception, compared with state-of-the-arts. Finally, we show two applications of the proposed framework: audio-visual speech recognition and speech-driven 3D Gaussian Splatting based avatar animation.
format Preprint
id arxiv_https___arxiv_org_abs_2404_12888
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Learn2Talk: 3D Talking Face Learns from 2D Talking Face
Zhuang, Yixiang
Cheng, Baoping
Cheng, Yao
Jin, Yuntao
Liu, Renshuai
Li, Chengyang
Cheng, Xuan
Liao, Jing
Lin, Juncong
Computer Vision and Pattern Recognition
Graphics
Machine Learning
Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face does not go deeper as 2D talking face, in the aspect of lip-synchronization (lip-sync) and speech perception. To mind the gap between the two sub-fields, we propose a learning framework named Learn2Talk, which can construct a better 3D talking face network by exploiting two expertise points from the field of 2D talking face. Firstly, inspired by the audio-video sync network, a 3D sync-lip expert model is devised for the pursuit of lip-sync between audio and 3D facial motion. Secondly, a teacher model selected from 2D talking face methods is used to guide the training of the audio-to-3D motions regression network to yield more 3D vertex accuracy. Extensive experiments show the advantages of the proposed framework in terms of lip-sync, vertex accuracy and speech perception, compared with state-of-the-arts. Finally, we show two applications of the proposed framework: audio-visual speech recognition and speech-driven 3D Gaussian Splatting based avatar animation.
title Learn2Talk: 3D Talking Face Learns from 2D Talking Face
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
url https://arxiv.org/abs/2404.12888