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Autores principales: Ichimura, Tsuyoshi, Fujita, Kohei, Hori, Muneo, Lalith, Maddegedara
Formato: Preprint
Publicado: 2024
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Acceso en línea:https://arxiv.org/abs/2404.13683
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author Ichimura, Tsuyoshi
Fujita, Kohei
Hori, Muneo
Lalith, Maddegedara
author_facet Ichimura, Tsuyoshi
Fujita, Kohei
Hori, Muneo
Lalith, Maddegedara
contents Faster explicit elastic wavefield simulations are required for large and complex three-dimensional media using a structured finite element method. Such wavefield simulations are suitable for GPUs, which have exhibited improved computational performance in recent years, and the use of GPUs is expected to speed up such simulations. However, available computational performance on GPUs is typically not fully exploited, and the conventional method involves some numerical dispersion. Thus, in this paper, we propose an explicit structured-mesh wavefield simulation method that uses INT8 Tensor Cores and reduces numerical dispersion to speed up computation on GPUs. The proposed method was implemented for GPUs, and its performance was evaluated in a simulation experiment of a real-world problem. The results demonstrate that the proposed method is 17.0 times faster than the conventional method.
format Preprint
id arxiv_https___arxiv_org_abs_2404_13683
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Low-ordered Orthogonal Voxel Finite Element with INT8 Tensor Cores for GPU-based Explicit Elastic Wave Propagation Analysis
Ichimura, Tsuyoshi
Fujita, Kohei
Hori, Muneo
Lalith, Maddegedara
Distributed, Parallel, and Cluster Computing
Faster explicit elastic wavefield simulations are required for large and complex three-dimensional media using a structured finite element method. Such wavefield simulations are suitable for GPUs, which have exhibited improved computational performance in recent years, and the use of GPUs is expected to speed up such simulations. However, available computational performance on GPUs is typically not fully exploited, and the conventional method involves some numerical dispersion. Thus, in this paper, we propose an explicit structured-mesh wavefield simulation method that uses INT8 Tensor Cores and reduces numerical dispersion to speed up computation on GPUs. The proposed method was implemented for GPUs, and its performance was evaluated in a simulation experiment of a real-world problem. The results demonstrate that the proposed method is 17.0 times faster than the conventional method.
title Low-ordered Orthogonal Voxel Finite Element with INT8 Tensor Cores for GPU-based Explicit Elastic Wave Propagation Analysis
topic Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/2404.13683