MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets

Fuente: arXiv
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Autores principales: Li, Zeyu, Gan, Ruitong, Luo, Chuanchen, Wang, Yuxi, Liu, Jiaheng, Zhang, Ziwei Zhu Man, Li, Qing, Yin, Xucheng, Zhang, Zhaoxiang, Peng, Junran
Formato: Preprint
Publicado: 2024
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author Li, Zeyu
Gan, Ruitong
Luo, Chuanchen
Wang, Yuxi
Liu, Jiaheng
Zhang, Ziwei Zhu Man
Li, Qing
Yin, Xucheng
Zhang, Zhaoxiang
Peng, Junran
author_facet Li, Zeyu
Gan, Ruitong
Luo, Chuanchen
Wang, Yuxi
Liu, Jiaheng
Zhang, Ziwei Zhu Man
Li, Qing
Yin, Xucheng
Zhang, Zhaoxiang
Peng, Junran
contents Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods succeed in lifting 2D generative prior to the 3D space. However, such a 2D generative image prior bakes the effect of illumination and shadow into the texture. As a result, material maps optimized by SDS inevitably involve spurious correlated components. The absence of precise material definition makes it infeasible to relight the generated assets reasonably in novel scenes, which limits their application in downstream scenarios. In contrast, humans can effortlessly circumvent this ambiguity by deducing the material of the object from its appearance and semantics. Motivated by this insight, we propose MaterialSeg3D, a 3D asset material generation framework to infer underlying material from the 2D semantic prior. Based on such a prior model, we devise a mechanism to parse material in 3D space. We maintain a UV stack, each map of which is unprojected from a specific viewpoint. After traversing all viewpoints, we fuse the stack through a weighted voting scheme and then employ region unification to ensure the coherence of the object parts. To fuel the learning of semantics prior, we collect a material dataset, named Materialized Individual Objects (MIO), which features abundant images, diverse categories, and accurate annotations. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our method.
format Preprint
id arxiv_https___arxiv_org_abs_2404_13923
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
Li, Zeyu
Gan, Ruitong
Luo, Chuanchen
Wang, Yuxi
Liu, Jiaheng
Zhang, Ziwei Zhu Man
Li, Qing
Yin, Xucheng
Zhang, Zhaoxiang
Peng, Junran
Computer Vision and Pattern Recognition
Driven by powerful image diffusion models, recent research has achieved the automatic creation of 3D objects from textual or visual guidance. By performing score distillation sampling (SDS) iteratively across different views, these methods succeed in lifting 2D generative prior to the 3D space. However, such a 2D generative image prior bakes the effect of illumination and shadow into the texture. As a result, material maps optimized by SDS inevitably involve spurious correlated components. The absence of precise material definition makes it infeasible to relight the generated assets reasonably in novel scenes, which limits their application in downstream scenarios. In contrast, humans can effortlessly circumvent this ambiguity by deducing the material of the object from its appearance and semantics. Motivated by this insight, we propose MaterialSeg3D, a 3D asset material generation framework to infer underlying material from the 2D semantic prior. Based on such a prior model, we devise a mechanism to parse material in 3D space. We maintain a UV stack, each map of which is unprojected from a specific viewpoint. After traversing all viewpoints, we fuse the stack through a weighted voting scheme and then employ region unification to ensure the coherence of the object parts. To fuel the learning of semantics prior, we collect a material dataset, named Materialized Individual Objects (MIO), which features abundant images, diverse categories, and accurate annotations. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our method.
title MaterialSeg3D: Segmenting Dense Materials from 2D Priors for 3D Assets
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.13923