Tile-Weighted Rate-Distortion Optimized Packet Scheduling for 360$^\circ$ VR Video Streaming

Fuente: arXiv
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Hauptverfasser: Wang, Haopeng, Dong, Haiwei, Saddik, Abdulmotaleb El
Format: Preprint
Veröffentlicht: 2024
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author Wang, Haopeng
Dong, Haiwei
Saddik, Abdulmotaleb El
author_facet Wang, Haopeng
Dong, Haiwei
Saddik, Abdulmotaleb El
contents A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network nodes are not fully utilized. This article proposes a tile-weighted rate-distortion (TWRD) packet scheduling optimization system to reduce data volume and improve video quality. A multimodal spatial-temporal attention transformer is proposed to predict viewpoint with probability that is used to dynamically weight tiles and corresponding packets. The packet scheduling problem of determining which packets should be dropped is formulated as an optimization problem solved by a dynamic programming solution. Experiment results demonstrate the proposed method outperforms the existing methods under various conditions.
format Preprint
id arxiv_https___arxiv_org_abs_2404_14573
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Tile-Weighted Rate-Distortion Optimized Packet Scheduling for 360$^\circ$ VR Video Streaming
Wang, Haopeng
Dong, Haiwei
Saddik, Abdulmotaleb El
Multimedia
A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network nodes are not fully utilized. This article proposes a tile-weighted rate-distortion (TWRD) packet scheduling optimization system to reduce data volume and improve video quality. A multimodal spatial-temporal attention transformer is proposed to predict viewpoint with probability that is used to dynamically weight tiles and corresponding packets. The packet scheduling problem of determining which packets should be dropped is formulated as an optimization problem solved by a dynamic programming solution. Experiment results demonstrate the proposed method outperforms the existing methods under various conditions.
title Tile-Weighted Rate-Distortion Optimized Packet Scheduling for 360$^\circ$ VR Video Streaming
topic Multimedia
url https://arxiv.org/abs/2404.14573