Saved in:
Bibliographic Details
Main Authors: Akin, Ömer, Wu, Yuning
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2404.15303
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866909179837415424
author Akin, Ömer
Wu, Yuning
author_facet Akin, Ömer
Wu, Yuning
contents This paper explores the paradoxical nature of computational creativity, focusing on the inherent limitations of closed digital systems in emulating the open-ended, dynamic process of human creativity. Through a comprehensive analysis, we delve into the concept of the State Space Paradox (SSP) in computational research on creativity, which arises from the attempt to model or replicate creative behaviors within the bounded state spaces of digital systems. Utilizing a combination of procedural and representational paradigms, we examine various computational models and their capabilities to assist or emulate the creative process. Our investigation encompasses rule-based systems, genetic algorithms, case-based reasoning, shape grammars, and data mining, among others, to understand how these methods contribute to or fall short of achieving genuine creativity. The discussion extends to the implications of SSP on the future of creativity-related computer systems, emphasizing the cultural and contextual fluidity of creativity itself and the challenges of producing truly creative outcomes within the constraints of pre-defined algorithmic structures. We argue that while digital systems can provoke sudden mental insights (SMIs) in human observers and potentially support the creative process, their capacity to autonomously break out of their pre-programmed state spaces and achieve originality akin to human creativity remains fundamentally constrained. The paper concludes with reflections on the future directions for research in computational creativity, suggesting that recognizing and embracing the limitations and potentials of digital systems could lead to more nuanced and effective tools for creative assistance.
format Preprint
id arxiv_https___arxiv_org_abs_2404_15303
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle State Space Paradox of Computational Research in Creativity
Akin, Ömer
Wu, Yuning
Human-Computer Interaction
This paper explores the paradoxical nature of computational creativity, focusing on the inherent limitations of closed digital systems in emulating the open-ended, dynamic process of human creativity. Through a comprehensive analysis, we delve into the concept of the State Space Paradox (SSP) in computational research on creativity, which arises from the attempt to model or replicate creative behaviors within the bounded state spaces of digital systems. Utilizing a combination of procedural and representational paradigms, we examine various computational models and their capabilities to assist or emulate the creative process. Our investigation encompasses rule-based systems, genetic algorithms, case-based reasoning, shape grammars, and data mining, among others, to understand how these methods contribute to or fall short of achieving genuine creativity. The discussion extends to the implications of SSP on the future of creativity-related computer systems, emphasizing the cultural and contextual fluidity of creativity itself and the challenges of producing truly creative outcomes within the constraints of pre-defined algorithmic structures. We argue that while digital systems can provoke sudden mental insights (SMIs) in human observers and potentially support the creative process, their capacity to autonomously break out of their pre-programmed state spaces and achieve originality akin to human creativity remains fundamentally constrained. The paper concludes with reflections on the future directions for research in computational creativity, suggesting that recognizing and embracing the limitations and potentials of digital systems could lead to more nuanced and effective tools for creative assistance.
title State Space Paradox of Computational Research in Creativity
topic Human-Computer Interaction
url https://arxiv.org/abs/2404.15303