EB-GAME: A Game-Changer in ECG Heartbeat Anomaly Detection

Fuente: arXiv
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Autores principales: Park, JuneYoung, Kim, Da Young, Kim, Yunsoo, Yoo, Jisu, Kim, Tae Joon
Formato: Preprint
Publicado: 2024
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author Park, JuneYoung
Kim, Da Young
Kim, Yunsoo
Yoo, Jisu
Kim, Tae Joon
author_facet Park, JuneYoung
Kim, Da Young
Kim, Yunsoo
Yoo, Jisu
Kim, Tae Joon
contents Cardiologists use electrocardiograms (ECG) for the detection of arrhythmias. However, continuous monitoring of ECG signals to detect cardiac abnormal-ities requires significant time and human resources. As a result, several deep learning studies have been conducted in advance for the automatic detection of arrhythmia. These models show relatively high performance in supervised learning, but are not applicable in cases with few training examples. This is because abnormal ECG data is scarce compared to normal data in most real-world clinical settings. Therefore, in this study, GAN-based anomaly detec-tion, i.e., unsupervised learning, was employed to address the issue of data imbalance. This paper focuses on detecting abnormal signals in electrocardi-ograms (ECGs) using only labels from normal signals as training data. In-spired by self-supervised vision transformers, which learn by dividing images into patches, and masked auto-encoders, known for their effectiveness in patch reconstruction and solving information redundancy, we introduce the ECG Heartbeat Anomaly Detection model, EB-GAME. EB-GAME was trained and validated on the MIT-BIH Arrhythmia Dataset, where it achieved state-of-the-art performance on this benchmark.
format Preprint
id arxiv_https___arxiv_org_abs_2404_15333
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle EB-GAME: A Game-Changer in ECG Heartbeat Anomaly Detection
Park, JuneYoung
Kim, Da Young
Kim, Yunsoo
Yoo, Jisu
Kim, Tae Joon
Signal Processing
Machine Learning
Cardiologists use electrocardiograms (ECG) for the detection of arrhythmias. However, continuous monitoring of ECG signals to detect cardiac abnormal-ities requires significant time and human resources. As a result, several deep learning studies have been conducted in advance for the automatic detection of arrhythmia. These models show relatively high performance in supervised learning, but are not applicable in cases with few training examples. This is because abnormal ECG data is scarce compared to normal data in most real-world clinical settings. Therefore, in this study, GAN-based anomaly detec-tion, i.e., unsupervised learning, was employed to address the issue of data imbalance. This paper focuses on detecting abnormal signals in electrocardi-ograms (ECGs) using only labels from normal signals as training data. In-spired by self-supervised vision transformers, which learn by dividing images into patches, and masked auto-encoders, known for their effectiveness in patch reconstruction and solving information redundancy, we introduce the ECG Heartbeat Anomaly Detection model, EB-GAME. EB-GAME was trained and validated on the MIT-BIH Arrhythmia Dataset, where it achieved state-of-the-art performance on this benchmark.
title EB-GAME: A Game-Changer in ECG Heartbeat Anomaly Detection
topic Signal Processing
Machine Learning
url https://arxiv.org/abs/2404.15333