Cross-Embodied Affordance Transfer through Learning Affordance Equivalences

Fuente: arXiv
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Autori principali: Aktas, Hakan, Nagai, Yukie, Asada, Minoru, Saveriano, Matteo, Oztop, Erhan, Ugur, Emre
Natura: Preprint
Pubblicazione: 2024
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author Aktas, Hakan
Nagai, Yukie
Asada, Minoru
Saveriano, Matteo
Oztop, Erhan
Ugur, Emre
author_facet Aktas, Hakan
Nagai, Yukie
Asada, Minoru
Saveriano, Matteo
Oztop, Erhan
Ugur, Emre
contents Affordances represent the inherent effect and action possibilities that objects offer to the agents within a given context. From a theoretical viewpoint, affordances bridge the gap between effect and action, providing a functional understanding of the connections between the actions of an agent and its environment in terms of the effects it can cause. In this study, we propose a deep neural network model that unifies objects, actions, and effects into a single latent vector in a common latent space that we call the affordance space. Using the affordance space, our system can generate effect trajectories when action and object are given and can generate action trajectories when effect trajectories and objects are given. Our model does not learn the behavior of individual objects acted upon by a single agent. Still, rather, it forms a `shared affordance representation' spanning multiple agents and objects, which we call Affordance Equivalence. Affordance Equivalence facilitates not only action generalization over objects but also Cross Embodiment transfer linking actions of different robots. In addition to the simulation experiments that demonstrate the proposed model's range of capabilities, we also showcase that our model can be used for direct imitation in real-world settings.
format Preprint
id arxiv_https___arxiv_org_abs_2404_15648
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Cross-Embodied Affordance Transfer through Learning Affordance Equivalences
Aktas, Hakan
Nagai, Yukie
Asada, Minoru
Saveriano, Matteo
Oztop, Erhan
Ugur, Emre
Robotics
Artificial Intelligence
Machine Learning
Affordances represent the inherent effect and action possibilities that objects offer to the agents within a given context. From a theoretical viewpoint, affordances bridge the gap between effect and action, providing a functional understanding of the connections between the actions of an agent and its environment in terms of the effects it can cause. In this study, we propose a deep neural network model that unifies objects, actions, and effects into a single latent vector in a common latent space that we call the affordance space. Using the affordance space, our system can generate effect trajectories when action and object are given and can generate action trajectories when effect trajectories and objects are given. Our model does not learn the behavior of individual objects acted upon by a single agent. Still, rather, it forms a `shared affordance representation' spanning multiple agents and objects, which we call Affordance Equivalence. Affordance Equivalence facilitates not only action generalization over objects but also Cross Embodiment transfer linking actions of different robots. In addition to the simulation experiments that demonstrate the proposed model's range of capabilities, we also showcase that our model can be used for direct imitation in real-world settings.
title Cross-Embodied Affordance Transfer through Learning Affordance Equivalences
topic Robotics
Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2404.15648