OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation

Fuente: arXiv
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Autores principales: Wang, Lizhi, Zhou, Feng, yu, Bo, Cao, Pu, Yin, Jianqin
Formato: Preprint
Publicado: 2024
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author Wang, Lizhi
Zhou, Feng
yu, Bo
Cao, Pu
Yin, Jianqin
author_facet Wang, Lizhi
Zhou, Feng
yu, Bo
Cao, Pu
Yin, Jianqin
contents Recent advancements in 3D reconstruction technologies have paved the way for high-quality and real-time rendering of complex 3D scenes. Despite these achievements, a notable challenge persists: it is difficult to precisely reconstruct specific objects from large scenes. Current scene reconstruction techniques frequently result in the loss of object detail textures and are unable to reconstruct object portions that are occluded or unseen in views. To address this challenge, we delve into the meticulous 3D reconstruction of specific objects within large scenes and propose a framework termed OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation. Specifically, we proposed a novel 3D target segmentation technique based on 2D Gaussian Splatting, which segments 3D consistent target masks in multi-view scene images and generates a preliminary target model. Moreover, to reconstruct the unseen portions of the target, we propose a novel target replenishment technique driven by large-scale generative diffusion priors. We demonstrate that our method can accurately reconstruct specific targets from large scenes, both quantitatively and qualitatively. Our experiments show that OMEGAS significantly outperforms existing reconstruction methods across various scenarios. Our project page is at: https://github.com/CrystalWlz/OMEGAS
format Preprint
id arxiv_https___arxiv_org_abs_2404_15891
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation
Wang, Lizhi
Zhou, Feng
yu, Bo
Cao, Pu
Yin, Jianqin
Computer Vision and Pattern Recognition
Recent advancements in 3D reconstruction technologies have paved the way for high-quality and real-time rendering of complex 3D scenes. Despite these achievements, a notable challenge persists: it is difficult to precisely reconstruct specific objects from large scenes. Current scene reconstruction techniques frequently result in the loss of object detail textures and are unable to reconstruct object portions that are occluded or unseen in views. To address this challenge, we delve into the meticulous 3D reconstruction of specific objects within large scenes and propose a framework termed OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation. Specifically, we proposed a novel 3D target segmentation technique based on 2D Gaussian Splatting, which segments 3D consistent target masks in multi-view scene images and generates a preliminary target model. Moreover, to reconstruct the unseen portions of the target, we propose a novel target replenishment technique driven by large-scale generative diffusion priors. We demonstrate that our method can accurately reconstruct specific targets from large scenes, both quantitatively and qualitatively. Our experiments show that OMEGAS significantly outperforms existing reconstruction methods across various scenarios. Our project page is at: https://github.com/CrystalWlz/OMEGAS
title OMEGAS: Object Mesh Extraction from Large Scenes Guided by Gaussian Segmentation
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.15891