Filling holes in LoD2 building models

Fuente: arXiv
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Hauptverfasser: Gao, Weixiao, Peters, Ravi, Ledoux, Hugo, Stoter, Jantien
Format: Preprint
Veröffentlicht: 2024
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author Gao, Weixiao
Peters, Ravi
Ledoux, Hugo
Stoter, Jantien
author_facet Gao, Weixiao
Peters, Ravi
Ledoux, Hugo
Stoter, Jantien
contents This paper presents a new algorithm for filling holes in Level of Detail 2 (LoD2) building mesh models, addressing the challenges posed by geometric inaccuracies and topological errors. Unlike traditional methods that often alter the original geometric structure or impose stringent input requirements, our approach preserves the integrity of the original model while effectively managing a range of topological errors. The algorithm operates in three distinct phases: (1) pre-processing, which addresses topological errors and identifies pseudo-holes; (2) detecting and extracting complete border rings of holes; and (3) remeshing, aimed at reconstructing the complete geometric surface. Our method demonstrates superior performance compared to related work in filling holes in building mesh models, achieving both uniform local geometry around the holes and structural completeness. Comparative experiments with established methods demonstrate our algorithm's effectiveness in delivering more complete and geometrically consistent hole-filling results, albeit with a slight trade-off in efficiency. The paper also identifies challenges in handling certain complex scenarios and outlines future directions for research, including the pursuit of a comprehensive repair goal for LoD2 models to achieve watertight 2-manifold models with correctly oriented normals. Our source code is available at https://github.com/tudelft3d/Automatic-Repair-of-LoD2-Building-Models.git
format Preprint
id arxiv_https___arxiv_org_abs_2404_15892
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Filling holes in LoD2 building models
Gao, Weixiao
Peters, Ravi
Ledoux, Hugo
Stoter, Jantien
Computational Geometry
This paper presents a new algorithm for filling holes in Level of Detail 2 (LoD2) building mesh models, addressing the challenges posed by geometric inaccuracies and topological errors. Unlike traditional methods that often alter the original geometric structure or impose stringent input requirements, our approach preserves the integrity of the original model while effectively managing a range of topological errors. The algorithm operates in three distinct phases: (1) pre-processing, which addresses topological errors and identifies pseudo-holes; (2) detecting and extracting complete border rings of holes; and (3) remeshing, aimed at reconstructing the complete geometric surface. Our method demonstrates superior performance compared to related work in filling holes in building mesh models, achieving both uniform local geometry around the holes and structural completeness. Comparative experiments with established methods demonstrate our algorithm's effectiveness in delivering more complete and geometrically consistent hole-filling results, albeit with a slight trade-off in efficiency. The paper also identifies challenges in handling certain complex scenarios and outlines future directions for research, including the pursuit of a comprehensive repair goal for LoD2 models to achieve watertight 2-manifold models with correctly oriented normals. Our source code is available at https://github.com/tudelft3d/Automatic-Repair-of-LoD2-Building-Models.git
title Filling holes in LoD2 building models
topic Computational Geometry
url https://arxiv.org/abs/2404.15892