Training Attention Skills in Individuals with Neurodevelopmental Disorders using Virtual Reality and Eye-tracking technology

Fuente: arXiv
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Autori principali: Patti, Alberto, Vona, Francesco, Barberio, Anna, Buttiglione, Marco Domenico, Crusco, Ivan, Mores, Marco, Garzotto, Franca
Natura: Preprint
Pubblicazione: 2024
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author Patti, Alberto
Vona, Francesco
Barberio, Anna
Buttiglione, Marco Domenico
Crusco, Ivan
Mores, Marco
Garzotto, Franca
author_facet Patti, Alberto
Vona, Francesco
Barberio, Anna
Buttiglione, Marco Domenico
Crusco, Ivan
Mores, Marco
Garzotto, Franca
contents Neurodevelopmental disorders (NDD), encompassing conditions like Intellectual Disability, Attention Deficit Hyperactivity Disorder, and Autism Spectrum Disorder, present challenges across various cognitive capacities. Attention deficits are often common in individuals with NDD due to the sensory system dysfunction that characterizes these disorders. Consequently, limited attention capability can affect the overall quality of life and the ability to transfer knowledge from one circumstance to another. The literature has increasingly recognized the potential benefits of virtual reality (VR) in supporting NDD learning and rehabilitation due to its interactive and engaging nature, which is critical for consistent practice. In previous studies, we explored the usage of a VR application called Wildcard to enhance attention skills in persons with NDD. The application has been redesigned in this study, exploiting eye-tracking technology to enable novel and more fine-grade interactions. A four-week experiment with 38 NDD participants was conducted to evaluate its usability and effectiveness in improving Visual Attention Skills. Results show the usability and effectiveness of Wildcard in enhancing attention skills, advocating for continued exploration of VR and eye-tracking technology's potential in NDD interventions.
format Preprint
id arxiv_https___arxiv_org_abs_2404_15960
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Training Attention Skills in Individuals with Neurodevelopmental Disorders using Virtual Reality and Eye-tracking technology
Patti, Alberto
Vona, Francesco
Barberio, Anna
Buttiglione, Marco Domenico
Crusco, Ivan
Mores, Marco
Garzotto, Franca
Human-Computer Interaction
Neurodevelopmental disorders (NDD), encompassing conditions like Intellectual Disability, Attention Deficit Hyperactivity Disorder, and Autism Spectrum Disorder, present challenges across various cognitive capacities. Attention deficits are often common in individuals with NDD due to the sensory system dysfunction that characterizes these disorders. Consequently, limited attention capability can affect the overall quality of life and the ability to transfer knowledge from one circumstance to another. The literature has increasingly recognized the potential benefits of virtual reality (VR) in supporting NDD learning and rehabilitation due to its interactive and engaging nature, which is critical for consistent practice. In previous studies, we explored the usage of a VR application called Wildcard to enhance attention skills in persons with NDD. The application has been redesigned in this study, exploiting eye-tracking technology to enable novel and more fine-grade interactions. A four-week experiment with 38 NDD participants was conducted to evaluate its usability and effectiveness in improving Visual Attention Skills. Results show the usability and effectiveness of Wildcard in enhancing attention skills, advocating for continued exploration of VR and eye-tracking technology's potential in NDD interventions.
title Training Attention Skills in Individuals with Neurodevelopmental Disorders using Virtual Reality and Eye-tracking technology
topic Human-Computer Interaction
url https://arxiv.org/abs/2404.15960