Velocity-Based Monte Carlo Fluids

Fuente: arXiv
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Autores principales: Sugimoto, Ryusuke, Batty, Christopher, Hachisuka, Toshiya
Formato: Preprint
Publicado: 2024
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author Sugimoto, Ryusuke
Batty, Christopher
Hachisuka, Toshiya
author_facet Sugimoto, Ryusuke
Batty, Christopher
Hachisuka, Toshiya
contents We present a velocity-based Monte Carlo fluid solver that overcomes the limitations of its existing vorticity-based counterpart. Because the velocity-based formulation is more commonly used in graphics, our Monte Carlo solver can be readily extended with various techniques from the fluid simulation literature. We derive our method by solving the Navier-Stokes equations via operator splitting and designing a pointwise Monte Carlo estimator for each substep. We reformulate the projection and diffusion steps as integration problems based on the recently introduced walk-on-boundary technique [Sugimoto et al. 2023]. We transform the volume integral arising from the source term of the pressure Poisson equation into a form more amenable to practical numerical evaluation. Our resulting velocity-based formulation allows for the proper simulation of scenes that the prior vorticity-based Monte Carlo method [Rioux-Lavoie and Sugimoto et al. 2022] either simulates incorrectly or cannot support. We demonstrate that our method can easily incorporate advancements drawn from conventional non-Monte Carlo methods by showing how one can straightforwardly add buoyancy effects, divergence control capabilities, and numerical dissipation reduction methods, such as advection-reflection and PIC/FLIP methods.
format Preprint
id arxiv_https___arxiv_org_abs_2404_16274
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Velocity-Based Monte Carlo Fluids
Sugimoto, Ryusuke
Batty, Christopher
Hachisuka, Toshiya
Graphics
Numerical Analysis
Fluid Dynamics
We present a velocity-based Monte Carlo fluid solver that overcomes the limitations of its existing vorticity-based counterpart. Because the velocity-based formulation is more commonly used in graphics, our Monte Carlo solver can be readily extended with various techniques from the fluid simulation literature. We derive our method by solving the Navier-Stokes equations via operator splitting and designing a pointwise Monte Carlo estimator for each substep. We reformulate the projection and diffusion steps as integration problems based on the recently introduced walk-on-boundary technique [Sugimoto et al. 2023]. We transform the volume integral arising from the source term of the pressure Poisson equation into a form more amenable to practical numerical evaluation. Our resulting velocity-based formulation allows for the proper simulation of scenes that the prior vorticity-based Monte Carlo method [Rioux-Lavoie and Sugimoto et al. 2022] either simulates incorrectly or cannot support. We demonstrate that our method can easily incorporate advancements drawn from conventional non-Monte Carlo methods by showing how one can straightforwardly add buoyancy effects, divergence control capabilities, and numerical dissipation reduction methods, such as advection-reflection and PIC/FLIP methods.
title Velocity-Based Monte Carlo Fluids
topic Graphics
Numerical Analysis
Fluid Dynamics
url https://arxiv.org/abs/2404.16274