PhyRecon: Physically Plausible Neural Scene Reconstruction

Fuente: arXiv
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Main Authors: Ni, Junfeng, Chen, Yixin, Jing, Bohan, Jiang, Nan, Wang, Bin, Dai, Bo, Li, Puhao, Zhu, Yixin, Zhu, Song-Chun, Huang, Siyuan
Format: Preprint
Published: 2024
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author Ni, Junfeng
Chen, Yixin
Jing, Bohan
Jiang, Nan
Wang, Bin
Dai, Bo
Li, Puhao
Zhu, Yixin
Zhu, Song-Chun
Huang, Siyuan
author_facet Ni, Junfeng
Chen, Yixin
Jing, Bohan
Jiang, Nan
Wang, Bin
Dai, Bo
Li, Puhao
Zhu, Yixin
Zhu, Song-Chun
Huang, Siyuan
contents We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous work struggles to yield physically plausible results, limiting their utility in domains requiring rigorous physical accuracy. This lack of plausibility stems from the absence of physics modeling in existing methods and their inability to recover intricate geometrical structures. In this paper, we introduce PHYRECON, the first approach to leverage both differentiable rendering and differentiable physics simulation to learn implicit surface representations. PHYRECON features a novel differentiable particle-based physical simulator built on neural implicit representations. Central to this design is an efficient transformation between SDF-based implicit representations and explicit surface points via our proposed Surface Points Marching Cubes (SP-MC), enabling differentiable learning with both rendering and physical losses. Additionally, PHYRECON models both rendering and physical uncertainty to identify and compensate for inconsistent and inaccurate monocular geometric priors. The physical uncertainty further facilitates physics-guided pixel sampling to enhance the learning of slender structures. By integrating these techniques, our model supports differentiable joint modeling of appearance, geometry, and physics. Extensive experiments demonstrate that PHYRECON significantly improves the reconstruction quality. Our results also exhibit superior physical stability in physical simulators, with at least a 40% improvement across all datasets, paving the way for future physics-based applications.
format Preprint
id arxiv_https___arxiv_org_abs_2404_16666
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle PhyRecon: Physically Plausible Neural Scene Reconstruction
Ni, Junfeng
Chen, Yixin
Jing, Bohan
Jiang, Nan
Wang, Bin
Dai, Bo
Li, Puhao
Zhu, Yixin
Zhu, Song-Chun
Huang, Siyuan
Computer Vision and Pattern Recognition
We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous work struggles to yield physically plausible results, limiting their utility in domains requiring rigorous physical accuracy. This lack of plausibility stems from the absence of physics modeling in existing methods and their inability to recover intricate geometrical structures. In this paper, we introduce PHYRECON, the first approach to leverage both differentiable rendering and differentiable physics simulation to learn implicit surface representations. PHYRECON features a novel differentiable particle-based physical simulator built on neural implicit representations. Central to this design is an efficient transformation between SDF-based implicit representations and explicit surface points via our proposed Surface Points Marching Cubes (SP-MC), enabling differentiable learning with both rendering and physical losses. Additionally, PHYRECON models both rendering and physical uncertainty to identify and compensate for inconsistent and inaccurate monocular geometric priors. The physical uncertainty further facilitates physics-guided pixel sampling to enhance the learning of slender structures. By integrating these techniques, our model supports differentiable joint modeling of appearance, geometry, and physics. Extensive experiments demonstrate that PHYRECON significantly improves the reconstruction quality. Our results also exhibit superior physical stability in physical simulators, with at least a 40% improvement across all datasets, paving the way for future physics-based applications.
title PhyRecon: Physically Plausible Neural Scene Reconstruction
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.16666