VisAnywhere: Developing Multi-platform Scientific Visualization Applications
Fuente:
arXiv
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| Auteurs principaux: | , , , , |
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| Format: | Preprint |
| Publié: |
2024
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| _version_ | 1866913333176696832 |
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| author | Marrinan, Thomas Moeller, Madeleine Kanayinkal, Alina Mateevitsi, Victor A. Papka, Michael E. |
| author_facet | Marrinan, Thomas Moeller, Madeleine Kanayinkal, Alina Mateevitsi, Victor A. Papka, Michael E. |
| contents | Scientists often explore and analyze large-scale scientific simulation data by leveraging two- and three-dimensional visualizations. The data and tasks can be complex and therefore best supported using myriad display technologies, from mobile devices to large high-resolution display walls to virtual reality headsets. Using a simulation of neuron connections in the human brain, we present our work leveraging various web technologies to create a multi-platform scientific visualization application. Users can spread visualization and interaction across multiple devices to support flexible user interfaces and both co-located and remote collaboration. Drawing inspiration from responsive web design principles, this work demonstrates that a single codebase can be adapted to develop scientific visualization applications that operate everywhere. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2404_17619 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | VisAnywhere: Developing Multi-platform Scientific Visualization Applications Marrinan, Thomas Moeller, Madeleine Kanayinkal, Alina Mateevitsi, Victor A. Papka, Michael E. Human-Computer Interaction Graphics Scientists often explore and analyze large-scale scientific simulation data by leveraging two- and three-dimensional visualizations. The data and tasks can be complex and therefore best supported using myriad display technologies, from mobile devices to large high-resolution display walls to virtual reality headsets. Using a simulation of neuron connections in the human brain, we present our work leveraging various web technologies to create a multi-platform scientific visualization application. Users can spread visualization and interaction across multiple devices to support flexible user interfaces and both co-located and remote collaboration. Drawing inspiration from responsive web design principles, this work demonstrates that a single codebase can be adapted to develop scientific visualization applications that operate everywhere. |
| title | VisAnywhere: Developing Multi-platform Scientific Visualization Applications |
| topic | Human-Computer Interaction Graphics |
| url | https://arxiv.org/abs/2404.17619 |