VIEW: Visual Imitation Learning with Waypoints

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Jonnavittula, Ananth, Parekh, Sagar, Losey, Dylan P.
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866910788720001024
author Jonnavittula, Ananth
Parekh, Sagar
Losey, Dylan P.
author_facet Jonnavittula, Ananth
Parekh, Sagar
Losey, Dylan P.
contents Robots can use Visual Imitation Learning (VIL) to learn manipulation tasks from video demonstrations. However, translating visual observations into actionable robot policies is challenging due to the high-dimensional nature of video data. This challenge is further exacerbated by the morphological differences between humans and robots, especially when the video demonstrations feature humans performing tasks. To address these problems we introduce Visual Imitation lEarning with Waypoints (VIEW), an algorithm that significantly enhances the sample efficiency of human-to-robot VIL. VIEW achieves this efficiency using a multi-pronged approach: extracting a condensed prior trajectory that captures the demonstrator's intent, employing an agent-agnostic reward function for feedback on the robot's actions, and utilizing an exploration algorithm that efficiently samples around waypoints in the extracted trajectory. VIEW also segments the human trajectory into grasp and task phases to further accelerate learning efficiency. Through comprehensive simulations and real-world experiments, VIEW demonstrates improved performance compared to current state-of-the-art VIL methods. VIEW enables robots to learn manipulation tasks involving multiple objects from arbitrarily long video demonstrations. Additionally, it can learn standard manipulation tasks such as pushing or moving objects from a single video demonstration in under 30 minutes, with fewer than 20 real-world rollouts. Code and videos here: https://collab.me.vt.edu/view/
format Preprint
id arxiv_https___arxiv_org_abs_2404_17906
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle VIEW: Visual Imitation Learning with Waypoints
Jonnavittula, Ananth
Parekh, Sagar
Losey, Dylan P.
Robotics
Robots can use Visual Imitation Learning (VIL) to learn manipulation tasks from video demonstrations. However, translating visual observations into actionable robot policies is challenging due to the high-dimensional nature of video data. This challenge is further exacerbated by the morphological differences between humans and robots, especially when the video demonstrations feature humans performing tasks. To address these problems we introduce Visual Imitation lEarning with Waypoints (VIEW), an algorithm that significantly enhances the sample efficiency of human-to-robot VIL. VIEW achieves this efficiency using a multi-pronged approach: extracting a condensed prior trajectory that captures the demonstrator's intent, employing an agent-agnostic reward function for feedback on the robot's actions, and utilizing an exploration algorithm that efficiently samples around waypoints in the extracted trajectory. VIEW also segments the human trajectory into grasp and task phases to further accelerate learning efficiency. Through comprehensive simulations and real-world experiments, VIEW demonstrates improved performance compared to current state-of-the-art VIL methods. VIEW enables robots to learn manipulation tasks involving multiple objects from arbitrarily long video demonstrations. Additionally, it can learn standard manipulation tasks such as pushing or moving objects from a single video demonstration in under 30 minutes, with fewer than 20 real-world rollouts. Code and videos here: https://collab.me.vt.edu/view/
title VIEW: Visual Imitation Learning with Waypoints
topic Robotics
url https://arxiv.org/abs/2404.17906