SwipeGANSpace: Swipe-to-Compare Image Generation via Efficient Latent Space Exploration

Fuente: arXiv
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Autores principales: Nakashima, Yuto, Yang, Mingzhe, Baba, Yukino
Formato: Preprint
Publicado: 2024
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author Nakashima, Yuto
Yang, Mingzhe
Baba, Yukino
author_facet Nakashima, Yuto
Yang, Mingzhe
Baba, Yukino
contents Generating preferred images using generative adversarial networks (GANs) is challenging owing to the high-dimensional nature of latent space. In this study, we propose a novel approach that uses simple user-swipe interactions to generate preferred images for users. To effectively explore the latent space with only swipe interactions, we apply principal component analysis to the latent space of the StyleGAN, creating meaningful subspaces. We use a multi-armed bandit algorithm to decide the dimensions to explore, focusing on the preferences of the user. Experiments show that our method is more efficient in generating preferred images than the baseline methods. Furthermore, changes in preferred images during image generation or the display of entirely different image styles were observed to provide new inspirations, subsequently altering user preferences. This highlights the dynamic nature of user preferences, which our proposed approach recognizes and enhances.
format Preprint
id arxiv_https___arxiv_org_abs_2404_19693
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SwipeGANSpace: Swipe-to-Compare Image Generation via Efficient Latent Space Exploration
Nakashima, Yuto
Yang, Mingzhe
Baba, Yukino
Human-Computer Interaction
Computer Vision and Pattern Recognition
Generating preferred images using generative adversarial networks (GANs) is challenging owing to the high-dimensional nature of latent space. In this study, we propose a novel approach that uses simple user-swipe interactions to generate preferred images for users. To effectively explore the latent space with only swipe interactions, we apply principal component analysis to the latent space of the StyleGAN, creating meaningful subspaces. We use a multi-armed bandit algorithm to decide the dimensions to explore, focusing on the preferences of the user. Experiments show that our method is more efficient in generating preferred images than the baseline methods. Furthermore, changes in preferred images during image generation or the display of entirely different image styles were observed to provide new inspirations, subsequently altering user preferences. This highlights the dynamic nature of user preferences, which our proposed approach recognizes and enhances.
title SwipeGANSpace: Swipe-to-Compare Image Generation via Efficient Latent Space Exploration
topic Human-Computer Interaction
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.19693