Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting

Fuente: arXiv
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Hauptverfasser: Engstler, Paul, Vedaldi, Andrea, Laina, Iro, Rupprecht, Christian
Format: Preprint
Veröffentlicht: 2024
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author Engstler, Paul
Vedaldi, Andrea
Laina, Iro
Rupprecht, Christian
author_facet Engstler, Paul
Vedaldi, Andrea
Laina, Iro
Rupprecht, Christian
contents 3D scene generation has quickly become a challenging new research direction, fueled by consistent improvements of 2D generative diffusion models. Most prior work in this area generates scenes by iteratively stitching newly generated frames with existing geometry. These works often depend on pre-trained monocular depth estimators to lift the generated images into 3D, fusing them with the existing scene representation. These approaches are then often evaluated via a text metric, measuring the similarity between the generated images and a given text prompt. In this work, we make two fundamental contributions to the field of 3D scene generation. First, we note that lifting images to 3D with a monocular depth estimation model is suboptimal as it ignores the geometry of the existing scene. We thus introduce a novel depth completion model, trained via teacher distillation and self-training to learn the 3D fusion process, resulting in improved geometric coherence of the scene. Second, we introduce a new benchmarking scheme for scene generation methods that is based on ground truth geometry, and thus measures the quality of the structure of the scene.
format Preprint
id arxiv_https___arxiv_org_abs_2404_19758
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting
Engstler, Paul
Vedaldi, Andrea
Laina, Iro
Rupprecht, Christian
Computer Vision and Pattern Recognition
3D scene generation has quickly become a challenging new research direction, fueled by consistent improvements of 2D generative diffusion models. Most prior work in this area generates scenes by iteratively stitching newly generated frames with existing geometry. These works often depend on pre-trained monocular depth estimators to lift the generated images into 3D, fusing them with the existing scene representation. These approaches are then often evaluated via a text metric, measuring the similarity between the generated images and a given text prompt. In this work, we make two fundamental contributions to the field of 3D scene generation. First, we note that lifting images to 3D with a monocular depth estimation model is suboptimal as it ignores the geometry of the existing scene. We thus introduce a novel depth completion model, trained via teacher distillation and self-training to learn the 3D fusion process, resulting in improved geometric coherence of the scene. Second, we introduce a new benchmarking scheme for scene generation methods that is based on ground truth geometry, and thus measures the quality of the structure of the scene.
title Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2404.19758