Coherent 3D Portrait Video Reconstruction via Triplane Fusion
Fuente:
arXiv
Saved in:
| Main Authors: | Wang, Shengze, Li, Xueting, Liu, Chao, Chan, Matthew, Stengel, Michael, Spjut, Josef, Fuchs, Henry, De Mello, Shalini, Nagano, Koki |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Coherent3D: Coherent 3D Portrait Video Reconstruction via Triplane Fusion
by: Wang, Shengze, et al.
Published: (2024)
by: Wang, Shengze, et al.
Published: (2024)
83‐1: Invited Paper: AI 3D Selfie: Real‐Time Single‐Image 3D Face Reconstruction for Light‐Field Displays
by: Jonghyun Kim, et al.
Published: (2025)
by: Jonghyun Kim, et al.
Published: (2025)
BLADE: Single-view Body Mesh Learning through Accurate Depth Estimation
by: Wang, Shengze, et al.
Published: (2024)
by: Wang, Shengze, et al.
Published: (2024)
Instant Expressive Gaussian Head Avatar via 3D-Aware Expression Distillation
by: Jiang, Kaiwen, et al.
Published: (2025)
by: Jiang, Kaiwen, et al.
Published: (2025)
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
by: Yuan, Ye, et al.
Published: (2023)
by: Yuan, Ye, et al.
Published: (2023)
A Unified Approach for Text- and Image-guided 4D Scene Generation
by: Zheng, Yufeng, et al.
Published: (2023)
by: Zheng, Yufeng, et al.
Published: (2023)
Avatar Fingerprinting for Authorized Use of Synthetic Talking-Head Videos
by: Prashnani, Ekta, et al.
Published: (2023)
by: Prashnani, Ekta, et al.
Published: (2023)
VideoFDB: Evaluating Full-Duplex Vision-Speech Capabilities in Conversational Agents
by: Mazumdar, Amrita, et al.
Published: (2026)
by: Mazumdar, Amrita, et al.
Published: (2026)
What You See is What You GAN: Rendering Every Pixel for High-Fidelity Geometry in 3D GANs
by: Trevithick, Alex, et al.
Published: (2024)
by: Trevithick, Alex, et al.
Published: (2024)
Seeing What Matters: Generalizable AI-generated Video Detection with Forensic-Oriented Augmentation
by: Corvi, Riccardo, et al.
Published: (2025)
by: Corvi, Riccardo, et al.
Published: (2025)
COSY: Compositional 3DGS Synthesis for Disentangled Human Head Editing
by: Barthel, Florian, et al.
Published: (2026)
by: Barthel, Florian, et al.
Published: (2026)
Real-time 3D Visualization of Radiance Fields on Light Field Displays
by: Kim, Jonghyun, et al.
Published: (2025)
by: Kim, Jonghyun, et al.
Published: (2025)
Editing Physiological Signals in Videos Using Latent Representations
by: Zhou, Tianwen, et al.
Published: (2025)
by: Zhou, Tianwen, et al.
Published: (2025)
Fly, Fail, Fix: Iterative Game Repair with Reinforcement Learning and Large Multimodal Models
by: Zook, Alex, et al.
Published: (2025)
by: Zook, Alex, et al.
Published: (2025)
SpecTrack: Learned Multi-Rotation Tracking via Speckle Imaging
by: Chen, Ziyang, et al.
Published: (2024)
by: Chen, Ziyang, et al.
Published: (2024)
Hybrid Video Diffusion Models with 2D Triplane and 3D Wavelet Representation
by: Kim, Kihong, et al.
Published: (2024)
by: Kim, Kihong, et al.
Published: (2024)
Assessing Learned Models for Phase-only Hologram Compression
by: Peng, Zicong, et al.
Published: (2025)
by: Peng, Zicong, et al.
Published: (2025)
GeoMan: Temporally Consistent Human Geometry Estimation using Image-to-Video Diffusion
by: Kim, Gwanghyun, et al.
Published: (2025)
by: Kim, Gwanghyun, et al.
Published: (2025)
Reference-Based 3D-Aware Image Editing with Triplanes
by: Bilecen, Bahri Batuhan, et al.
Published: (2024)
by: Bilecen, Bahri Batuhan, et al.
Published: (2024)
TPA3D: Triplane Attention for Fast Text-to-3D Generation
by: Wu, Bin-Shih, et al.
Published: (2023)
by: Wu, Bin-Shih, et al.
Published: (2023)
Dream, Lift, Animate: From Single Images to Animatable Gaussian Avatars
by: Bühler, Marcel C., et al.
Published: (2025)
by: Bühler, Marcel C., et al.
Published: (2025)
Esports and expertise: what competitive gaming can teach us about mastery
by: Boudaoud, Ben, et al.
Published: (2025)
by: Boudaoud, Ben, et al.
Published: (2025)
SYM3D: Learning Symmetric Triplanes for Better 3D-Awareness of GANs
by: Yang, Jing, et al.
Published: (2024)
by: Yang, Jing, et al.
Published: (2024)
Freeplane: Unlocking Free Lunch in Triplane-Based Sparse-View Reconstruction Models
by: Sun, Wenqiang, et al.
Published: (2024)
by: Sun, Wenqiang, et al.
Published: (2024)
Real-time 3D-aware Portrait Video Relighting
by: Cai, Ziqi, et al.
Published: (2024)
by: Cai, Ziqi, et al.
Published: (2024)
GaussianSSC: Triplane-Guided Directional Gaussian Fields for 3D Semantic Completion
by: Xian, Ruiqi, et al.
Published: (2026)
by: Xian, Ruiqi, et al.
Published: (2026)
Hyper3D: Efficient 3D Representation via Hybrid Triplane and Octree Feature for Enhanced 3D Shape Variational Auto-Encoders
by: Guo, Jingyu, et al.
Published: (2025)
by: Guo, Jingyu, et al.
Published: (2025)
Towards Unified 3D Hair Reconstruction from Single-View Portraits
by: Zheng, Yujian, et al.
Published: (2024)
by: Zheng, Yujian, et al.
Published: (2024)
Stable Video Portraits
by: Ostrek, Mirela, et al.
Published: (2024)
by: Ostrek, Mirela, et al.
Published: (2024)
Blaze3DM: Marry Triplane Representation with Diffusion for 3D Medical Inverse Problem Solving
by: He, Jia, et al.
Published: (2024)
by: He, Jia, et al.
Published: (2024)
SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing
by: Li, Xueting, et al.
Published: (2024)
by: Li, Xueting, et al.
Published: (2024)
GRS: Generating Robotic Simulation Tasks from Real-World Images
by: Zook, Alex, et al.
Published: (2024)
by: Zook, Alex, et al.
Published: (2024)
CylinderSplat: 3D Gaussian Splatting with Cylindrical Triplanes for Panoramic Novel View Synthesis
by: Wang, Qiwei, et al.
Published: (2026)
by: Wang, Qiwei, et al.
Published: (2026)
DirectTriGS: Triplane-based Gaussian Splatting Field Representation for 3D Generation
by: Ju, Xiaoliang, et al.
Published: (2025)
by: Ju, Xiaoliang, et al.
Published: (2025)
LOMA: Language-assisted Semantic Occupancy Network via Triplane Mamba
by: Cui, Yubo, et al.
Published: (2024)
by: Cui, Yubo, et al.
Published: (2024)
PiRD: Physics-informed Residual Diffusion for Flow Field Reconstruction
by: Shan, Siming, et al.
Published: (2024)
by: Shan, Siming, et al.
Published: (2024)
Delta-Triplane Transformers as Occupancy World Models
by: Xu, Haoran, et al.
Published: (2025)
by: Xu, Haoran, et al.
Published: (2025)
FantasyTalking: Realistic Talking Portrait Generation via Coherent Motion Synthesis
by: Wang, Mengchao, et al.
Published: (2025)
by: Wang, Mengchao, et al.
Published: (2025)
Scalable Unsupervised Segmentation via Random Fourier Feature-based Gaussian Process
by: Saito, Issei, et al.
Published: (2025)
by: Saito, Issei, et al.
Published: (2025)
Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis
by: Ye, Zhenhui, et al.
Published: (2024)
by: Ye, Zhenhui, et al.
Published: (2024)
Similar Items
-
Coherent3D: Coherent 3D Portrait Video Reconstruction via Triplane Fusion
by: Wang, Shengze, et al.
Published: (2024) -
83‐1: Invited Paper: AI 3D Selfie: Real‐Time Single‐Image 3D Face Reconstruction for Light‐Field Displays
by: Jonghyun Kim, et al.
Published: (2025) -
BLADE: Single-view Body Mesh Learning through Accurate Depth Estimation
by: Wang, Shengze, et al.
Published: (2024) -
Instant Expressive Gaussian Head Avatar via 3D-Aware Expression Distillation
by: Jiang, Kaiwen, et al.
Published: (2025) -
GAvatar: Animatable 3D Gaussian Avatars with Implicit Mesh Learning
by: Yuan, Ye, et al.
Published: (2023)