Characterising the Creative Process in Humans and Large Language Models

Fuente: arXiv
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Autores principales: Nath, Surabhi S., Dayan, Peter, Stevenson, Claire
Formato: Preprint
Publicado: 2024
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author Nath, Surabhi S.
Dayan, Peter
Stevenson, Claire
author_facet Nath, Surabhi S.
Dayan, Peter
Stevenson, Claire
contents Large language models appear quite creative, often performing on par with the average human on creative tasks. However, research on LLM creativity has focused solely on \textit{products}, with little attention on the creative \textit{process}. Process analyses of human creativity often require hand-coded categories or exploit response times, which do not apply to LLMs. We provide an automated method to characterise how humans and LLMs explore semantic spaces on the Alternate Uses Task, and contrast with behaviour in a Verbal Fluency Task. We use sentence embeddings to identify response categories and compute semantic similarities, which we use to generate jump profiles. Our results corroborate earlier work in humans reporting both persistent (deep search in few semantic spaces) and flexible (broad search across multiple semantic spaces) pathways to creativity, where both pathways lead to similar creativity scores. LLMs were found to be biased towards either persistent or flexible paths, that varied across tasks. Though LLMs as a population match human profiles, their relationship with creativity is different, where the more flexible models score higher on creativity. Our dataset and scripts are available on \href{https://github.com/surabhisnath/Creative_Process}{GitHub}.
format Preprint
id arxiv_https___arxiv_org_abs_2405_00899
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Characterising the Creative Process in Humans and Large Language Models
Nath, Surabhi S.
Dayan, Peter
Stevenson, Claire
Human-Computer Interaction
Artificial Intelligence
Computation and Language
Neurons and Cognition
Large language models appear quite creative, often performing on par with the average human on creative tasks. However, research on LLM creativity has focused solely on \textit{products}, with little attention on the creative \textit{process}. Process analyses of human creativity often require hand-coded categories or exploit response times, which do not apply to LLMs. We provide an automated method to characterise how humans and LLMs explore semantic spaces on the Alternate Uses Task, and contrast with behaviour in a Verbal Fluency Task. We use sentence embeddings to identify response categories and compute semantic similarities, which we use to generate jump profiles. Our results corroborate earlier work in humans reporting both persistent (deep search in few semantic spaces) and flexible (broad search across multiple semantic spaces) pathways to creativity, where both pathways lead to similar creativity scores. LLMs were found to be biased towards either persistent or flexible paths, that varied across tasks. Though LLMs as a population match human profiles, their relationship with creativity is different, where the more flexible models score higher on creativity. Our dataset and scripts are available on \href{https://github.com/surabhisnath/Creative_Process}{GitHub}.
title Characterising the Creative Process in Humans and Large Language Models
topic Human-Computer Interaction
Artificial Intelligence
Computation and Language
Neurons and Cognition
url https://arxiv.org/abs/2405.00899