Using Schema to Inform Method Design Practices

Fuente: arXiv
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Main Authors: Chivukula, Shruthi Sai, Gray, Colin M.
Format: Preprint
Published: 2024
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author Chivukula, Shruthi Sai
Gray, Colin M.
author_facet Chivukula, Shruthi Sai
Gray, Colin M.
contents There are many different forms of design knowledge that guide and shape a designer's ability to act and realize potential realities. Methods and schemas are examples of design knowledge commonly used by design researchers and designers alike. In this pictorial, we explore, engage, and describe the role of schemas as tools that can support design researchers in formulating methods to support design action, with our framing of method design specifically focused on ethical design complexity. We present four ways for method designers to engage with schema: 1) Systems to operationalize complex design constructs such as ethical design complexity through an A.E.I.O.YOU schema; 2) Classifiers to map existing methods and identify the possibility for new methods through descriptive semantic differentials; 3) Tools that enable the creation of methods that relate to one or more elements of the schema through creative departures from research to design; and 4) Interactive channels to playfully engage potential and new opportunities through schema interactivity.
format Preprint
id arxiv_https___arxiv_org_abs_2405_00901
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Using Schema to Inform Method Design Practices
Chivukula, Shruthi Sai
Gray, Colin M.
Human-Computer Interaction
There are many different forms of design knowledge that guide and shape a designer's ability to act and realize potential realities. Methods and schemas are examples of design knowledge commonly used by design researchers and designers alike. In this pictorial, we explore, engage, and describe the role of schemas as tools that can support design researchers in formulating methods to support design action, with our framing of method design specifically focused on ethical design complexity. We present four ways for method designers to engage with schema: 1) Systems to operationalize complex design constructs such as ethical design complexity through an A.E.I.O.YOU schema; 2) Classifiers to map existing methods and identify the possibility for new methods through descriptive semantic differentials; 3) Tools that enable the creation of methods that relate to one or more elements of the schema through creative departures from research to design; and 4) Interactive channels to playfully engage potential and new opportunities through schema interactivity.
title Using Schema to Inform Method Design Practices
topic Human-Computer Interaction
url https://arxiv.org/abs/2405.00901