SocialGFs: Learning Social Gradient Fields for Multi-Agent Reinforcement Learning

Fuente: arXiv
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Main Authors: Long, Qian, Zhong, Fangwei, Wu, Mingdong, Wang, Yizhou, Zhu, Song-Chun
Format: Preprint
Published: 2024
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author Long, Qian
Zhong, Fangwei
Wu, Mingdong
Wang, Yizhou
Zhu, Song-Chun
author_facet Long, Qian
Zhong, Fangwei
Wu, Mingdong
Wang, Yizhou
Zhu, Song-Chun
contents Multi-agent systems (MAS) need to adaptively cope with dynamic environments, changing agent populations, and diverse tasks. However, most of the multi-agent systems cannot easily handle them, due to the complexity of the state and task space. The social impact theory regards the complex influencing factors as forces acting on an agent, emanating from the environment, other agents, and the agent's intrinsic motivation, referring to the social force. Inspired by this concept, we propose a novel gradient-based state representation for multi-agent reinforcement learning. To non-trivially model the social forces, we further introduce a data-driven method, where we employ denoising score matching to learn the social gradient fields (SocialGFs) from offline samples, e.g., the attractive or repulsive outcomes of each force. During interactions, the agents take actions based on the multi-dimensional gradients to maximize their own rewards. In practice, we integrate SocialGFs into the widely used multi-agent reinforcement learning algorithms, e.g., MAPPO. The empirical results reveal that SocialGFs offer four advantages for multi-agent systems: 1) they can be learned without requiring online interaction, 2) they demonstrate transferability across diverse tasks, 3) they facilitate credit assignment in challenging reward settings, and 4) they are scalable with the increasing number of agents.
format Preprint
id arxiv_https___arxiv_org_abs_2405_01839
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle SocialGFs: Learning Social Gradient Fields for Multi-Agent Reinforcement Learning
Long, Qian
Zhong, Fangwei
Wu, Mingdong
Wang, Yizhou
Zhu, Song-Chun
Artificial Intelligence
Multiagent Systems
Multi-agent systems (MAS) need to adaptively cope with dynamic environments, changing agent populations, and diverse tasks. However, most of the multi-agent systems cannot easily handle them, due to the complexity of the state and task space. The social impact theory regards the complex influencing factors as forces acting on an agent, emanating from the environment, other agents, and the agent's intrinsic motivation, referring to the social force. Inspired by this concept, we propose a novel gradient-based state representation for multi-agent reinforcement learning. To non-trivially model the social forces, we further introduce a data-driven method, where we employ denoising score matching to learn the social gradient fields (SocialGFs) from offline samples, e.g., the attractive or repulsive outcomes of each force. During interactions, the agents take actions based on the multi-dimensional gradients to maximize their own rewards. In practice, we integrate SocialGFs into the widely used multi-agent reinforcement learning algorithms, e.g., MAPPO. The empirical results reveal that SocialGFs offer four advantages for multi-agent systems: 1) they can be learned without requiring online interaction, 2) they demonstrate transferability across diverse tasks, 3) they facilitate credit assignment in challenging reward settings, and 4) they are scalable with the increasing number of agents.
title SocialGFs: Learning Social Gradient Fields for Multi-Agent Reinforcement Learning
topic Artificial Intelligence
Multiagent Systems
url https://arxiv.org/abs/2405.01839