Non cooperative Liquidity Games and their application to bond market trading

Fuente: arXiv
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Hauptverfasser: Vidler, Alicia, Walsh, Toby
Format: Preprint
Veröffentlicht: 2024
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author Vidler, Alicia
Walsh, Toby
author_facet Vidler, Alicia
Walsh, Toby
contents We present a new type of game, the Liquidity Game. We draw inspiration from the UK government bond market and apply game theoretic approaches to its analysis. In Liquidity Games, market participants (agents) use non-cooperative games where the players' utility is directly defined by the liquidity of the game itself, offering a paradigm shift in our understanding of market dynamics. Each player's utility is intricately linked to the liquidity generated within the game, making the utility endogenous and dynamic. Players are not just passive recipients of utility based on external factors but active participants whose strategies and actions collectively shape and are shaped by the liquidity of the market. This reflexivity introduces a level of complexity and realism previously unattainable in conventional models. We apply Liquidity Game theoretic approaches to a simple UK bond market interaction and present results for market design and strategic behavior of participants. We tackle one of the largest issues within this mechanism, namely what strategy should market makers utilize when uncertain about the type of market maker they are interacting with, and what structure might regulators wish to see.
format Preprint
id arxiv_https___arxiv_org_abs_2405_02865
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Non cooperative Liquidity Games and their application to bond market trading
Vidler, Alicia
Walsh, Toby
Computer Science and Game Theory
Trading and Market Microstructure
We present a new type of game, the Liquidity Game. We draw inspiration from the UK government bond market and apply game theoretic approaches to its analysis. In Liquidity Games, market participants (agents) use non-cooperative games where the players' utility is directly defined by the liquidity of the game itself, offering a paradigm shift in our understanding of market dynamics. Each player's utility is intricately linked to the liquidity generated within the game, making the utility endogenous and dynamic. Players are not just passive recipients of utility based on external factors but active participants whose strategies and actions collectively shape and are shaped by the liquidity of the market. This reflexivity introduces a level of complexity and realism previously unattainable in conventional models. We apply Liquidity Game theoretic approaches to a simple UK bond market interaction and present results for market design and strategic behavior of participants. We tackle one of the largest issues within this mechanism, namely what strategy should market makers utilize when uncertain about the type of market maker they are interacting with, and what structure might regulators wish to see.
title Non cooperative Liquidity Games and their application to bond market trading
topic Computer Science and Game Theory
Trading and Market Microstructure
url https://arxiv.org/abs/2405.02865