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Autores principales: Naseri, Mahdi, Qiu, Jiayan, Wang, Zhou
Formato: Preprint
Publicado: 2024
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Acceso en línea:https://arxiv.org/abs/2405.03650
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author Naseri, Mahdi
Qiu, Jiayan
Wang, Zhou
author_facet Naseri, Mahdi
Qiu, Jiayan
Wang, Zhou
contents In this paper, we investigate a novel artificial intelligence generation task termed Generated Contents Enrichment (GCE). Conventional AI content generation produces visually realistic content by implicitly enriching the given textual description based on limited semantic descriptions. Unlike this traditional task, our proposed GCE strives to perform content enrichment explicitly in both the visual and textual domains. The goal is to generate content that is visually realistic, structurally coherent, and semantically abundant. To tackle GCE, we propose a deep end-to-end adversarial method that explicitly explores semantics and inter-semantic relationships during the enrichment process. Our approach first models the input description as a scene graph, where nodes represent objects and edges capture inter-object relationships. We then adopt Graph Convolutional Networks on top of the input scene description to predict additional enriching objects and their relationships with the existing ones. Finally, the enriched description is passed to an image synthesis model to generate the corresponding visual content. Experiments conducted on the Visual Genome dataset demonstrate the effectiveness of our method, producing promising and visually plausible results.
format Preprint
id arxiv_https___arxiv_org_abs_2405_03650
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Generated Contents Enrichment
Naseri, Mahdi
Qiu, Jiayan
Wang, Zhou
Computer Vision and Pattern Recognition
Machine Learning
In this paper, we investigate a novel artificial intelligence generation task termed Generated Contents Enrichment (GCE). Conventional AI content generation produces visually realistic content by implicitly enriching the given textual description based on limited semantic descriptions. Unlike this traditional task, our proposed GCE strives to perform content enrichment explicitly in both the visual and textual domains. The goal is to generate content that is visually realistic, structurally coherent, and semantically abundant. To tackle GCE, we propose a deep end-to-end adversarial method that explicitly explores semantics and inter-semantic relationships during the enrichment process. Our approach first models the input description as a scene graph, where nodes represent objects and edges capture inter-object relationships. We then adopt Graph Convolutional Networks on top of the input scene description to predict additional enriching objects and their relationships with the existing ones. Finally, the enriched description is passed to an image synthesis model to generate the corresponding visual content. Experiments conducted on the Visual Genome dataset demonstrate the effectiveness of our method, producing promising and visually plausible results.
title Generated Contents Enrichment
topic Computer Vision and Pattern Recognition
Machine Learning
url https://arxiv.org/abs/2405.03650