Genetic Drift Regularization: on preventing Actor Injection from breaking Evolution Strategies

Fuente: arXiv
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Main Authors: Templier, Paul, Rachelson, Emmanuel, Cully, Antoine, Wilson, Dennis G.
Format: Preprint
Published: 2024
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author Templier, Paul
Rachelson, Emmanuel
Cully, Antoine
Wilson, Dennis G.
author_facet Templier, Paul
Rachelson, Emmanuel
Cully, Antoine
Wilson, Dennis G.
contents Evolutionary Algorithms (EA) have been successfully used for the optimization of neural networks for policy search, but they still remain sample inefficient and underperforming in some cases compared to gradient-based reinforcement learning (RL). Various methods combine the two approaches, many of them training a RL algorithm on data from EA evaluations and injecting the RL actor into the EA population. However, when using Evolution Strategies (ES) as the EA, the RL actor can drift genetically far from the the ES distribution and injection can cause a collapse of the ES performance. Here, we highlight the phenomenon of genetic drift where the actor genome and the ES population distribution progressively drift apart, leading to injection having a negative impact on the ES. We introduce Genetic Drift Regularization (GDR), a simple regularization method in the actor training loss that prevents the actor genome from drifting away from the ES. We show that GDR can improve ES convergence on problems where RL learns well, but also helps RL training on other tasks, , fixes the injection issues better than previous controlled injection methods.
format Preprint
id arxiv_https___arxiv_org_abs_2405_04322
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Genetic Drift Regularization: on preventing Actor Injection from breaking Evolution Strategies
Templier, Paul
Rachelson, Emmanuel
Cully, Antoine
Wilson, Dennis G.
Neural and Evolutionary Computing
Evolutionary Algorithms (EA) have been successfully used for the optimization of neural networks for policy search, but they still remain sample inefficient and underperforming in some cases compared to gradient-based reinforcement learning (RL). Various methods combine the two approaches, many of them training a RL algorithm on data from EA evaluations and injecting the RL actor into the EA population. However, when using Evolution Strategies (ES) as the EA, the RL actor can drift genetically far from the the ES distribution and injection can cause a collapse of the ES performance. Here, we highlight the phenomenon of genetic drift where the actor genome and the ES population distribution progressively drift apart, leading to injection having a negative impact on the ES. We introduce Genetic Drift Regularization (GDR), a simple regularization method in the actor training loss that prevents the actor genome from drifting away from the ES. We show that GDR can improve ES convergence on problems where RL learns well, but also helps RL training on other tasks, , fixes the injection issues better than previous controlled injection methods.
title Genetic Drift Regularization: on preventing Actor Injection from breaking Evolution Strategies
topic Neural and Evolutionary Computing
url https://arxiv.org/abs/2405.04322