Communication-efficient and Differentially-private Distributed Nash Equilibrium Seeking with Linear Convergence

Fuente: arXiv
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Main Authors: Chen, Xiaomeng, Huo, Wei, Ding, Kemi, Dey, Subhrakanti, Shi, Ling
Format: Preprint
Published: 2024
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author Chen, Xiaomeng
Huo, Wei
Ding, Kemi
Dey, Subhrakanti
Shi, Ling
author_facet Chen, Xiaomeng
Huo, Wei
Ding, Kemi
Dey, Subhrakanti
Shi, Ling
contents The distributed computation of a Nash equilibrium (NE) for non-cooperative games is gaining increased attention recently. Due to the nature of distributed systems, privacy and communication efficiency are two critical concerns. Traditional approaches often address these critical concerns in isolation. This work introduces a unified framework, named CDP-NES, designed to improve communication efficiency in the privacy-preserving NE seeking algorithm for distributed non-cooperative games over directed graphs. Leveraging both general compression operators and the noise adding mechanism, CDP-NES perturbs local states with Laplacian noise and applies difference compression prior to their exchange among neighbors. We prove that CDP-NES not only achieves linear convergence to a neighborhood of the NE in games with restricted monotone mappings but also guarantees $ε$-differential privacy, addressing privacy and communication efficiency simultaneously. Finally, simulations are provided to illustrate the effectiveness of the proposed method.
format Preprint
id arxiv_https___arxiv_org_abs_2405_04757
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Communication-efficient and Differentially-private Distributed Nash Equilibrium Seeking with Linear Convergence
Chen, Xiaomeng
Huo, Wei
Ding, Kemi
Dey, Subhrakanti
Shi, Ling
Systems and Control
Computer Science and Game Theory
The distributed computation of a Nash equilibrium (NE) for non-cooperative games is gaining increased attention recently. Due to the nature of distributed systems, privacy and communication efficiency are two critical concerns. Traditional approaches often address these critical concerns in isolation. This work introduces a unified framework, named CDP-NES, designed to improve communication efficiency in the privacy-preserving NE seeking algorithm for distributed non-cooperative games over directed graphs. Leveraging both general compression operators and the noise adding mechanism, CDP-NES perturbs local states with Laplacian noise and applies difference compression prior to their exchange among neighbors. We prove that CDP-NES not only achieves linear convergence to a neighborhood of the NE in games with restricted monotone mappings but also guarantees $ε$-differential privacy, addressing privacy and communication efficiency simultaneously. Finally, simulations are provided to illustrate the effectiveness of the proposed method.
title Communication-efficient and Differentially-private Distributed Nash Equilibrium Seeking with Linear Convergence
topic Systems and Control
Computer Science and Game Theory
url https://arxiv.org/abs/2405.04757