NGM-SLAM: Gaussian Splatting SLAM with Radiance Field Submap
Fuente:
arXiv
Saved in:
| Main Authors: | Huang, Jingwei, Li, Mingrui, Sun, Lei, Tian, Aaron Xuxiang, Deng, Tianchen, Wang, Hongyu |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis
by: Liu, Shuhong, et al.
Published: (2024)
by: Liu, Shuhong, et al.
Published: (2024)
SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
by: Li, Mingrui, et al.
Published: (2024)
by: Li, Mingrui, et al.
Published: (2024)
DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior
by: Li, Mingrui, et al.
Published: (2025)
by: Li, Mingrui, et al.
Published: (2025)
DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAM
by: Li, Mingrui, et al.
Published: (2024)
by: Li, Mingrui, et al.
Published: (2024)
FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field
by: Zhu, Fan, et al.
Published: (2025)
by: Zhu, Fan, et al.
Published: (2025)
SING3R-SLAM: Submap-based Indoor Monocular Gaussian SLAM with 3D Reconstruction Priors
by: Li, Kunyi, et al.
Published: (2025)
by: Li, Kunyi, et al.
Published: (2025)
PLE-SLAM: A Visual-Inertial SLAM Based on Point-Line Features and Efficient IMU Initialization
by: He, Jiaming, et al.
Published: (2024)
by: He, Jiaming, et al.
Published: (2024)
RMGS-SLAM: Real-time Multi-sensor Gaussian Splatting SLAM
by: Li, Dongen, et al.
Published: (2026)
by: Li, Dongen, et al.
Published: (2026)
Compact 3D Gaussian Splatting For Dense Visual SLAM
by: Deng, Tianchen, et al.
Published: (2024)
by: Deng, Tianchen, et al.
Published: (2024)
EGS-SLAM: RGB-D Gaussian Splatting SLAM with Events
by: Chen, Siyu, et al.
Published: (2025)
by: Chen, Siyu, et al.
Published: (2025)
GSFF-SLAM: 3D Semantic Gaussian Splatting SLAM via Feature Field
by: Lu, Zuxing, et al.
Published: (2025)
by: Lu, Zuxing, et al.
Published: (2025)
DGS-SLAM: Gaussian Splatting SLAM in Dynamic Environment
by: Kong, Mangyu, et al.
Published: (2024)
by: Kong, Mangyu, et al.
Published: (2024)
GLC-SLAM: Gaussian Splatting SLAM with Efficient Loop Closure
by: Xu, Ziheng, et al.
Published: (2024)
by: Xu, Ziheng, et al.
Published: (2024)
Gaussian-SLAM: Photo-realistic Dense SLAM with Gaussian Splatting
by: Yugay, Vladimir, et al.
Published: (2023)
by: Yugay, Vladimir, et al.
Published: (2023)
GigaSLAM: Large-Scale Monocular SLAM with Hierarchical Gaussian Splats
by: Deng, Kai, et al.
Published: (2025)
by: Deng, Kai, et al.
Published: (2025)
VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM
by: Zhu, Zihan, et al.
Published: (2025)
by: Zhu, Zihan, et al.
Published: (2025)
Gaussian Splatting SLAM
by: Matsuki, Hidenobu, et al.
Published: (2023)
by: Matsuki, Hidenobu, et al.
Published: (2023)
Gassidy: Gaussian Splatting SLAM in Dynamic Environments
by: Wen, Long, et al.
Published: (2024)
by: Wen, Long, et al.
Published: (2024)
RoDyn-SLAM: Robust Dynamic Dense RGB-D SLAM with Neural Radiance Fields
by: Jiang, Haochen, et al.
Published: (2024)
by: Jiang, Haochen, et al.
Published: (2024)
SemGauss-SLAM: Dense Semantic Gaussian Splatting SLAM
by: Zhu, Siting, et al.
Published: (2024)
by: Zhu, Siting, et al.
Published: (2024)
DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization
by: Xu, Yueming, et al.
Published: (2024)
by: Xu, Yueming, et al.
Published: (2024)
MBA-SLAM: Motion Blur Aware Gaussian Splatting SLAM
by: Wang, Peng, et al.
Published: (2024)
by: Wang, Peng, et al.
Published: (2024)
Large-Scale Gaussian Splatting SLAM
by: Xin, Zhe, et al.
Published: (2025)
by: Xin, Zhe, et al.
Published: (2025)
GARAD-SLAM: 3D GAussian splatting for Real-time Anti Dynamic SLAM
by: Li, Mingrui, et al.
Published: (2025)
by: Li, Mingrui, et al.
Published: (2025)
Hier-SLAM++: Neuro-Symbolic Semantic SLAM with a Hierarchically Categorical Gaussian Splatting
by: Li, Boying, et al.
Published: (2025)
by: Li, Boying, et al.
Published: (2025)
G2S-ICP SLAM: Geometry-aware Gaussian Splatting ICP SLAM
by: Pak, Gyuhyeon, et al.
Published: (2025)
by: Pak, Gyuhyeon, et al.
Published: (2025)
GaussianFlow SLAM: Monocular Gaussian Splatting SLAM Guided by GaussianFlow
by: Seo, Dong-Uk, et al.
Published: (2026)
by: Seo, Dong-Uk, et al.
Published: (2026)
MAGS-SLAM: Monocular Multi-Agent Gaussian Splatting SLAM for Geometrically and Photometrically Consistent Reconstruction
by: Cao, Zhihao, et al.
Published: (2026)
by: Cao, Zhihao, et al.
Published: (2026)
Hier-SLAM: Scaling-up Semantics in SLAM with a Hierarchically Categorical Gaussian Splatting
by: Li, Boying, et al.
Published: (2024)
by: Li, Boying, et al.
Published: (2024)
Towards Revisiting Visual Place Recognition for Joining Submaps in Multimap SLAM
by: Weißflog, Markus, et al.
Published: (2024)
by: Weißflog, Markus, et al.
Published: (2024)
Robust Gaussian Splatting SLAM by Leveraging Loop Closure
by: Zhu, Zunjie, et al.
Published: (2024)
by: Zhu, Zunjie, et al.
Published: (2024)
GSORB-SLAM: Gaussian Splatting SLAM benefits from ORB features and Transmittance information
by: Zheng, Wancai, et al.
Published: (2024)
by: Zheng, Wancai, et al.
Published: (2024)
RP-SLAM: Real-time Photorealistic SLAM with Efficient 3D Gaussian Splatting
by: Bai, Lizhi, et al.
Published: (2024)
by: Bai, Lizhi, et al.
Published: (2024)
WaterSplat-SLAM: Photorealistic Monocular SLAM in Underwater Environment
by: Wang, Kangxu, et al.
Published: (2026)
by: Wang, Kangxu, et al.
Published: (2026)
UDGS-SLAM : UniDepth Assisted Gaussian Splatting for Monocular SLAM
by: Mansour, Mostafa, et al.
Published: (2024)
by: Mansour, Mostafa, et al.
Published: (2024)
WildGS-SLAM: Monocular Gaussian Splatting SLAM in Dynamic Environments
by: Zheng, Jianhao, et al.
Published: (2025)
by: Zheng, Jianhao, et al.
Published: (2025)
Gaussian-LIC2: LiDAR-Inertial-Camera Gaussian Splatting SLAM
by: Lang, Xiaolei, et al.
Published: (2025)
by: Lang, Xiaolei, et al.
Published: (2025)
EndoFlow-SLAM: Real-Time Endoscopic SLAM with Flow-Constrained Gaussian Splatting
by: Wu, Taoyu, et al.
Published: (2025)
by: Wu, Taoyu, et al.
Published: (2025)
D$^2$GSLAM: 4D Dynamic Gaussian Splatting SLAM
by: Zhu, Siting, et al.
Published: (2025)
by: Zhu, Siting, et al.
Published: (2025)
RGS-SLAM: Robust Gaussian Splatting SLAM with One-Shot Dense Initialization
by: Cheng, Wei-Tse, et al.
Published: (2025)
by: Cheng, Wei-Tse, et al.
Published: (2025)
Similar Items
-
MG-SLAM: Structure Gaussian Splatting SLAM with Manhattan World Hypothesis
by: Liu, Shuhong, et al.
Published: (2024) -
SGS-SLAM: Semantic Gaussian Splatting For Neural Dense SLAM
by: Li, Mingrui, et al.
Published: (2024) -
DenseSplat: Densifying Gaussian Splatting SLAM with Neural Radiance Prior
by: Li, Mingrui, et al.
Published: (2025) -
DDN-SLAM: Real-time Dense Dynamic Neural Implicit SLAM
by: Li, Mingrui, et al.
Published: (2024) -
FGO-SLAM: Enhancing Gaussian SLAM with Globally Consistent Opacity Radiance Field
by: Zhu, Fan, et al.
Published: (2025)