DragGaussian: Enabling Drag-style Manipulation on 3D Gaussian Representation
Fuente:
arXiv
Saved in:
| Main Authors: | Shen, Sitian, Xu, Jing, Yuan, Yuheng, Yang, Xingyi, Shen, Qiuhong, Wang, Xinchao |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
by: Shen, Qiuhong, et al.
Published: (2024)
by: Shen, Qiuhong, et al.
Published: (2024)
DragVideo: Interactive Drag-style Video Editing
by: Deng, Yufan, et al.
Published: (2023)
by: Deng, Yufan, et al.
Published: (2023)
Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting
by: Qu, Yansong, et al.
Published: (2025)
by: Qu, Yansong, et al.
Published: (2025)
1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
by: Yuan, Yuheng, et al.
Published: (2025)
by: Yuan, Yuheng, et al.
Published: (2025)
DragScene: Interactive 3D Scene Editing with Single-view Drag Instructions
by: Gu, Chenghao, et al.
Published: (2024)
by: Gu, Chenghao, et al.
Published: (2024)
Poison-splat: Computation Cost Attack on 3D Gaussian Splatting
by: Lu, Jiahao, et al.
Published: (2024)
by: Lu, Jiahao, et al.
Published: (2024)
ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior
by: Han, Xiao, et al.
Published: (2025)
by: Han, Xiao, et al.
Published: (2025)
FlowDrag: 3D-aware Drag-based Image Editing with Mesh-guided Deformation Vector Flow Fields
by: Koo, Gwanhyeong, et al.
Published: (2025)
by: Koo, Gwanhyeong, et al.
Published: (2025)
Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifold
by: Pan, Xingang, et al.
Published: (2023)
by: Pan, Xingang, et al.
Published: (2023)
Test3R: Learning to Reconstruct 3D at Test Time
by: Yuan, Yuheng, et al.
Published: (2025)
by: Yuan, Yuheng, et al.
Published: (2025)
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
by: Yi, Taoran, et al.
Published: (2024)
by: Yi, Taoran, et al.
Published: (2024)
GoodDrag: Towards Good Practices for Drag Editing with Diffusion Models
by: Zhang, Zewei, et al.
Published: (2024)
by: Zhang, Zewei, et al.
Published: (2024)
GaussianPrediction: Dynamic 3D Gaussian Prediction for Motion Extrapolation and Free View Synthesis
by: Zhao, Boming, et al.
Published: (2024)
by: Zhao, Boming, et al.
Published: (2024)
GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting
by: Yang, Chen, et al.
Published: (2024)
by: Yang, Chen, et al.
Published: (2024)
Trim 3D Gaussian Splatting for Accurate Geometry Representation
by: Fan, Lue, et al.
Published: (2024)
by: Fan, Lue, et al.
Published: (2024)
Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos
by: Jiang, Yuheng, et al.
Published: (2024)
by: Jiang, Yuheng, et al.
Published: (2024)
BEAM: Bridging Physically-based Rendering and Gaussian Modeling for Relightable Volumetric Video
by: Hong, Yu, et al.
Published: (2025)
by: Hong, Yu, et al.
Published: (2025)
Compact 3D Gaussian Representation for Radiance Field
by: Lee, Joo Chan, et al.
Published: (2023)
by: Lee, Joo Chan, et al.
Published: (2023)
ICP-3DGS: SfM-free 3D Gaussian Splatting for Large-scale Unbounded Scenes
by: Zhang, Chenhao, et al.
Published: (2025)
by: Zhang, Chenhao, et al.
Published: (2025)
End-to-End Rate-Distortion Optimized 3D Gaussian Representation
by: Wang, Henan, et al.
Published: (2024)
by: Wang, Henan, et al.
Published: (2024)
Snap-Snap: Taking Two Images to Reconstruct 3D Human Gaussians in Milliseconds
by: Lu, Jia, et al.
Published: (2025)
by: Lu, Jia, et al.
Published: (2025)
RefGaussian: Disentangling Reflections from 3D Gaussian Splatting for Realistic Rendering
by: Zhang, Rui, et al.
Published: (2024)
by: Zhang, Rui, et al.
Published: (2024)
Recent Advances in 3D Gaussian Splatting
by: Wu, Tong, et al.
Published: (2024)
by: Wu, Tong, et al.
Published: (2024)
LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors
by: Chen, Yabo, et al.
Published: (2024)
by: Chen, Yabo, et al.
Published: (2024)
GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions
by: Wang, Junjie, et al.
Published: (2023)
by: Wang, Junjie, et al.
Published: (2023)
PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction
by: Shen, Ju, et al.
Published: (2026)
by: Shen, Ju, et al.
Published: (2026)
CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting
by: Liu, Xiangrui, et al.
Published: (2024)
by: Liu, Xiangrui, et al.
Published: (2024)
DiffUHaul: A Training-Free Method for Object Dragging in Images
by: Avrahami, Omri, et al.
Published: (2024)
by: Avrahami, Omri, et al.
Published: (2024)
3D Gaussian as a New Era: A Survey
by: Fei, Ben, et al.
Published: (2024)
by: Fei, Ben, et al.
Published: (2024)
GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
by: Yi, Taoran, et al.
Published: (2023)
by: Yi, Taoran, et al.
Published: (2023)
3DGS-Drag: Dragging Gaussians for Intuitive Point-Based 3D Editing
by: Dong, Jiahua, et al.
Published: (2026)
by: Dong, Jiahua, et al.
Published: (2026)
Seeing World Dynamics in a Nutshell
by: Shen, Qiuhong, et al.
Published: (2025)
by: Shen, Qiuhong, et al.
Published: (2025)
LoD-Structured 3D Gaussian Splatting for Streaming Video Reconstruction
by: Liu, Xinhui, et al.
Published: (2026)
by: Liu, Xinhui, et al.
Published: (2026)
Gaussian Swaying: Surface-Based Framework for Aerodynamic Simulation with 3D Gaussians
by: Yan, Hongru, et al.
Published: (2025)
by: Yan, Hongru, et al.
Published: (2025)
AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering
by: Steiner, Michael, et al.
Published: (2025)
by: Steiner, Michael, et al.
Published: (2025)
BiGS: Bidirectional Gaussian Primitives for Relightable 3D Gaussian Splatting
by: Liu, Zhenyuan, et al.
Published: (2024)
by: Liu, Zhenyuan, et al.
Published: (2024)
ProGDF: Progressive Gaussian Differential Field for Controllable and Flexible 3D Editing
by: Zhao, Yian, et al.
Published: (2024)
by: Zhao, Yian, et al.
Published: (2024)
Gaussian Building Mesh (GBM): Extract a Building's 3D Mesh with Google Earth and Gaussian Splatting
by: Gao, Kyle, et al.
Published: (2024)
by: Gao, Kyle, et al.
Published: (2024)
SEGA: Drivable 3D Gaussian Head Avatar from a Single Image
by: Guo, Chen, et al.
Published: (2025)
by: Guo, Chen, et al.
Published: (2025)
A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets
by: Kerbl, Bernhard, et al.
Published: (2024)
by: Kerbl, Bernhard, et al.
Published: (2024)
Similar Items
-
FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimally
by: Shen, Qiuhong, et al.
Published: (2024) -
DragVideo: Interactive Drag-style Video Editing
by: Deng, Yufan, et al.
Published: (2023) -
Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting
by: Qu, Yansong, et al.
Published: (2025) -
1000+ FPS 4D Gaussian Splatting for Dynamic Scene Rendering
by: Yuan, Yuheng, et al.
Published: (2025) -
DragScene: Interactive 3D Scene Editing with Single-view Drag Instructions
by: Gu, Chenghao, et al.
Published: (2024)