Free-Moving Object Reconstruction and Pose Estimation with Virtual Camera

Fuente: arXiv
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Main Authors: Shi, Haixin, Hu, Yinlin, Koguciuk, Daniel, Lin, Juan-Ting, Salzmann, Mathieu, Ferstl, David
Format: Preprint
Published: 2024
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author Shi, Haixin
Hu, Yinlin
Koguciuk, Daniel
Lin, Juan-Ting
Salzmann, Mathieu
Ferstl, David
author_facet Shi, Haixin
Hu, Yinlin
Koguciuk, Daniel
Lin, Juan-Ting
Salzmann, Mathieu
Ferstl, David
contents We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.
format Preprint
id arxiv_https___arxiv_org_abs_2405_05858
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Free-Moving Object Reconstruction and Pose Estimation with Virtual Camera
Shi, Haixin
Hu, Yinlin
Koguciuk, Daniel
Lin, Juan-Ting
Salzmann, Mathieu
Ferstl, David
Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Robotics
We propose an approach for reconstructing free-moving object from a monocular RGB video. Most existing methods either assume scene prior, hand pose prior, object category pose prior, or rely on local optimization with multiple sequence segments. We propose a method that allows free interaction with the object in front of a moving camera without relying on any prior, and optimizes the sequence globally without any segments. We progressively optimize the object shape and pose simultaneously based on an implicit neural representation. A key aspect of our method is a virtual camera system that reduces the search space of the optimization significantly. We evaluate our method on the standard HO3D dataset and a collection of egocentric RGB sequences captured with a head-mounted device. We demonstrate that our approach outperforms most methods significantly, and is on par with recent techniques that assume prior information.
title Free-Moving Object Reconstruction and Pose Estimation with Virtual Camera
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Graphics
Robotics
url https://arxiv.org/abs/2405.05858