Exponential Lower Bounds on the Double Oracle Algorithm in Zero-Sum Games

Fuente: arXiv
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Autores principales: Zhang, Brian Hu, Sandholm, Tuomas
Formato: Preprint
Publicado: 2024
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author Zhang, Brian Hu
Sandholm, Tuomas
author_facet Zhang, Brian Hu
Sandholm, Tuomas
contents The double oracle algorithm is a popular method of solving games, because it is able to reduce computing equilibria to computing a series of best responses. However, its theoretical properties are not well understood. In this paper, we provide exponential lower bounds on the performance of the double oracle algorithm in both partially-observable stochastic games (POSGs) and extensive-form games (EFGs). Our results depend on what is assumed about the tiebreaking scheme -- that is, which meta-Nash equilibrium or best response is chosen, in the event that there are multiple to pick from. In particular, for EFGs, our lower bounds require adversarial tiebreaking, whereas for POSGs, our lower bounds apply regardless of how ties are broken.
format Preprint
id arxiv_https___arxiv_org_abs_2405_06797
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Exponential Lower Bounds on the Double Oracle Algorithm in Zero-Sum Games
Zhang, Brian Hu
Sandholm, Tuomas
Computer Science and Game Theory
The double oracle algorithm is a popular method of solving games, because it is able to reduce computing equilibria to computing a series of best responses. However, its theoretical properties are not well understood. In this paper, we provide exponential lower bounds on the performance of the double oracle algorithm in both partially-observable stochastic games (POSGs) and extensive-form games (EFGs). Our results depend on what is assumed about the tiebreaking scheme -- that is, which meta-Nash equilibrium or best response is chosen, in the event that there are multiple to pick from. In particular, for EFGs, our lower bounds require adversarial tiebreaking, whereas for POSGs, our lower bounds apply regardless of how ties are broken.
title Exponential Lower Bounds on the Double Oracle Algorithm in Zero-Sum Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2405.06797