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Main Author: Cao, Hanzhong
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2405.06895
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author Cao, Hanzhong
author_facet Cao, Hanzhong
contents The evolution of User Interfaces marks a significant transition from traditional command-line interfaces to more intuitive graphical and touch-based interfaces, largely driven by the emergence of personal computing devices. The advent of spatial computing and Extended Reality technologies further pushes the boundaries, promising a fusion of physical and digital realms through interactive environments. This paper delves into the progression from All Realities technologies encompassing Augmented Reality, Virtual Reality, and Mediated Reality to spatial computing, highlighting their conceptual differences and applications. We explore enabling technologies such as Artificial Intelligence, the Internet of Things, 5G, cloud and edge computing, and blockchain that underpin the development of spatial computing. We further scrutinize the initial forays into commercial spatial computing devices, with a focus on Apple's Vision Pro, evaluating its technological advancements alongside the challenges it faces. Through this examination, we aim to provide insights into the potential of spatial computing to revolutionize our interaction with digital information and the physical world.
format Preprint
id arxiv_https___arxiv_org_abs_2405_06895
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Unveiling the Era of Spatial Computing
Cao, Hanzhong
Human-Computer Interaction
The evolution of User Interfaces marks a significant transition from traditional command-line interfaces to more intuitive graphical and touch-based interfaces, largely driven by the emergence of personal computing devices. The advent of spatial computing and Extended Reality technologies further pushes the boundaries, promising a fusion of physical and digital realms through interactive environments. This paper delves into the progression from All Realities technologies encompassing Augmented Reality, Virtual Reality, and Mediated Reality to spatial computing, highlighting their conceptual differences and applications. We explore enabling technologies such as Artificial Intelligence, the Internet of Things, 5G, cloud and edge computing, and blockchain that underpin the development of spatial computing. We further scrutinize the initial forays into commercial spatial computing devices, with a focus on Apple's Vision Pro, evaluating its technological advancements alongside the challenges it faces. Through this examination, we aim to provide insights into the potential of spatial computing to revolutionize our interaction with digital information and the physical world.
title Unveiling the Era of Spatial Computing
topic Human-Computer Interaction
url https://arxiv.org/abs/2405.06895