The Sample Complexity of Stackelberg Games

Fuente: arXiv
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Autori principali: Bacchiocchi, Francesco, Bollini, Matteo, Castiglioni, Matteo, Marchesi, Alberto, Gatti, Nicola
Natura: Preprint
Pubblicazione: 2024
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author Bacchiocchi, Francesco
Bollini, Matteo
Castiglioni, Matteo
Marchesi, Alberto
Gatti, Nicola
author_facet Bacchiocchi, Francesco
Bollini, Matteo
Castiglioni, Matteo
Marchesi, Alberto
Gatti, Nicola
contents Stackelberg games (SGs) constitute the most fundamental and acclaimed models of strategic interactions involving some form of commitment. Moreover, they form the basis of more elaborate models of this kind, such as, e.g., Bayesian persuasion and principal-agent problems. Addressing learning tasks in SGs and related models is crucial to operationalize them in practice, where model parameters are usually unknown. In this paper, we revise the sample complexity of learning an optimal strategy to commit to in SGs. We provide a novel algorithm that (i) does not require any of the limiting assumptions made by state-of-the-art approaches and (ii) deals with a trade-off between sample complexity and termination probability arising when leader's strategies representation has finite precision. Such a trade-off has been completely neglected by existing algorithms and, if not properly managed, it may result in them using exponentially-many samples. Our algorithm requires novel techniques, which also pave the way to addressing learning problems in other models with commitment ubiquitous in the real world.
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id arxiv_https___arxiv_org_abs_2405_06977
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle The Sample Complexity of Stackelberg Games
Bacchiocchi, Francesco
Bollini, Matteo
Castiglioni, Matteo
Marchesi, Alberto
Gatti, Nicola
Computer Science and Game Theory
Stackelberg games (SGs) constitute the most fundamental and acclaimed models of strategic interactions involving some form of commitment. Moreover, they form the basis of more elaborate models of this kind, such as, e.g., Bayesian persuasion and principal-agent problems. Addressing learning tasks in SGs and related models is crucial to operationalize them in practice, where model parameters are usually unknown. In this paper, we revise the sample complexity of learning an optimal strategy to commit to in SGs. We provide a novel algorithm that (i) does not require any of the limiting assumptions made by state-of-the-art approaches and (ii) deals with a trade-off between sample complexity and termination probability arising when leader's strategies representation has finite precision. Such a trade-off has been completely neglected by existing algorithms and, if not properly managed, it may result in them using exponentially-many samples. Our algorithm requires novel techniques, which also pave the way to addressing learning problems in other models with commitment ubiquitous in the real world.
title The Sample Complexity of Stackelberg Games
topic Computer Science and Game Theory
url https://arxiv.org/abs/2405.06977