Salvato in:
Dettagli Bibliografici
Autori principali: Huang, Yinghao, Ho, Leo, Qin, Dafei, Shi, Mingyi, Komura, Taku
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:https://arxiv.org/abs/2405.11690
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866911887934881792
author Huang, Yinghao
Ho, Leo
Qin, Dafei
Shi, Mingyi
Komura, Taku
author_facet Huang, Yinghao
Ho, Leo
Qin, Dafei
Shi, Mingyi
Komura, Taku
contents We address the problem of accurate capture and expressive modelling of interactive behaviors happening between two persons in daily scenarios. Different from previous works which either only consider one person or focus on conversational gestures, we propose to simultaneously model the activities of two persons, and target objective-driven, dynamic, and coherent interactions which often span long duration. To this end, we capture a new dataset dubbed InterAct, which is composed of 241 motion sequences where two persons perform a realistic scenario over the whole sequence. The audios, body motions, and facial expressions of both persons are all captured in our dataset. We also demonstrate the first diffusion model based approach that directly estimates the interactive motions between two persons from their audios alone. All the data and code will be available at: https://hku-cg.github.io/interact.
format Preprint
id arxiv_https___arxiv_org_abs_2405_11690
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle InterAct: Capture and Modelling of Realistic, Expressive and Interactive Activities between Two Persons in Daily Scenarios
Huang, Yinghao
Ho, Leo
Qin, Dafei
Shi, Mingyi
Komura, Taku
Computer Vision and Pattern Recognition
We address the problem of accurate capture and expressive modelling of interactive behaviors happening between two persons in daily scenarios. Different from previous works which either only consider one person or focus on conversational gestures, we propose to simultaneously model the activities of two persons, and target objective-driven, dynamic, and coherent interactions which often span long duration. To this end, we capture a new dataset dubbed InterAct, which is composed of 241 motion sequences where two persons perform a realistic scenario over the whole sequence. The audios, body motions, and facial expressions of both persons are all captured in our dataset. We also demonstrate the first diffusion model based approach that directly estimates the interactive motions between two persons from their audios alone. All the data and code will be available at: https://hku-cg.github.io/interact.
title InterAct: Capture and Modelling of Realistic, Expressive and Interactive Activities between Two Persons in Daily Scenarios
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.11690