Saved in:
Bibliographic Details
Main Authors: Kumabe, Soh, Yoshida, Yuichi
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2405.11889
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866910452986937344
author Kumabe, Soh
Yoshida, Yuichi
author_facet Kumabe, Soh
Yoshida, Yuichi
contents In cooperative game theory, the primary focus is the equitable allocation of payoffs or costs among agents. However, in the practical applications of cooperative games, accurately representing games is challenging. In such cases, using an allocation method sensitive to small perturbations in the game can lead to various problems, including dissatisfaction among agents and the potential for manipulation by agents seeking to maximize their own benefits. Therefore, the allocation method must be robust against game perturbations. In this study, we explore optimization games, in which the value of the characteristic function is provided as the optimal value of an optimization problem. To assess the robustness of the allocation methods, we use the Lipschitz constant, which quantifies the extent of change in the allocation vector in response to a unit perturbation in the weight vector of the underlying problem. Thereafter, we provide an algorithm for the matching game that returns an allocation belonging to the $\left(\frac{1}{2}-ε\right)$-approximate core with Lipschitz constant $O(ε^{-1})$. Additionally, we provide an algorithm for a minimum spanning tree game that returns an allocation belonging to the $4$-approximate core with a constant Lipschitz constant. The Shapley value is a popular allocation that satisfies several desirable properties. Therefore, we investigate the robustness of the Shapley value. We demonstrate that the Lipschitz constant of the Shapley value for the minimum spanning tree is constant, whereas that for the matching game is $Ω(\log n)$, where $n$ denotes the number of vertices.
format Preprint
id arxiv_https___arxiv_org_abs_2405_11889
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Lipschitz Continuous Allocations for Optimization Games
Kumabe, Soh
Yoshida, Yuichi
Computer Science and Game Theory
Data Structures and Algorithms
In cooperative game theory, the primary focus is the equitable allocation of payoffs or costs among agents. However, in the practical applications of cooperative games, accurately representing games is challenging. In such cases, using an allocation method sensitive to small perturbations in the game can lead to various problems, including dissatisfaction among agents and the potential for manipulation by agents seeking to maximize their own benefits. Therefore, the allocation method must be robust against game perturbations. In this study, we explore optimization games, in which the value of the characteristic function is provided as the optimal value of an optimization problem. To assess the robustness of the allocation methods, we use the Lipschitz constant, which quantifies the extent of change in the allocation vector in response to a unit perturbation in the weight vector of the underlying problem. Thereafter, we provide an algorithm for the matching game that returns an allocation belonging to the $\left(\frac{1}{2}-ε\right)$-approximate core with Lipschitz constant $O(ε^{-1})$. Additionally, we provide an algorithm for a minimum spanning tree game that returns an allocation belonging to the $4$-approximate core with a constant Lipschitz constant. The Shapley value is a popular allocation that satisfies several desirable properties. Therefore, we investigate the robustness of the Shapley value. We demonstrate that the Lipschitz constant of the Shapley value for the minimum spanning tree is constant, whereas that for the matching game is $Ω(\log n)$, where $n$ denotes the number of vertices.
title Lipschitz Continuous Allocations for Optimization Games
topic Computer Science and Game Theory
Data Structures and Algorithms
url https://arxiv.org/abs/2405.11889