CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Zhang, Jiawei, Li, Jiahe, Yu, Xiaohan, Huang, Lei, Gu, Lin, Zheng, Jin, Bai, Xiao
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866914866135040000
author Zhang, Jiawei
Li, Jiahe
Yu, Xiaohan
Huang, Lei
Gu, Lin
Zheng, Jin
Bai, Xiao
author_facet Zhang, Jiawei
Li, Jiahe
Yu, Xiaohan
Huang, Lei
Gu, Lin
Zheng, Jin
Bai, Xiao
contents 3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new co-regularization perspective for improving sparse-view 3DGS. When training two 3D Gaussian radiance fields, we observe that the two radiance fields exhibit point disagreement and rendering disagreement that can unsupervisedly predict reconstruction quality, stemming from the randomness of densification implementation. We further quantify the two disagreements and demonstrate the negative correlation between them and accurate reconstruction, which allows us to identify inaccurate reconstruction without accessing ground-truth information. Based on the study, we propose CoR-GS, which identifies and suppresses inaccurate reconstruction based on the two disagreements: (1) Co-pruning considers Gaussians that exhibit high point disagreement in inaccurate positions and prunes them. (2) Pseudo-view co-regularization considers pixels that exhibit high rendering disagreement are inaccurate and suppress the disagreement. Results on LLFF, Mip-NeRF360, DTU, and Blender demonstrate that CoR-GS effectively regularizes the scene geometry, reconstructs the compact representations, and achieves state-of-the-art novel view synthesis quality under sparse training views.
format Preprint
id arxiv_https___arxiv_org_abs_2405_12110
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
Zhang, Jiawei
Li, Jiahe
Yu, Xiaohan
Huang, Lei
Gu, Lin
Zheng, Jin
Bai, Xiao
Computer Vision and Pattern Recognition
3D Gaussian Splatting (3DGS) creates a radiance field consisting of 3D Gaussians to represent a scene. With sparse training views, 3DGS easily suffers from overfitting, negatively impacting rendering. This paper introduces a new co-regularization perspective for improving sparse-view 3DGS. When training two 3D Gaussian radiance fields, we observe that the two radiance fields exhibit point disagreement and rendering disagreement that can unsupervisedly predict reconstruction quality, stemming from the randomness of densification implementation. We further quantify the two disagreements and demonstrate the negative correlation between them and accurate reconstruction, which allows us to identify inaccurate reconstruction without accessing ground-truth information. Based on the study, we propose CoR-GS, which identifies and suppresses inaccurate reconstruction based on the two disagreements: (1) Co-pruning considers Gaussians that exhibit high point disagreement in inaccurate positions and prunes them. (2) Pseudo-view co-regularization considers pixels that exhibit high rendering disagreement are inaccurate and suppress the disagreement. Results on LLFF, Mip-NeRF360, DTU, and Blender demonstrate that CoR-GS effectively regularizes the scene geometry, reconstructs the compact representations, and achieves state-of-the-art novel view synthesis quality under sparse training views.
title CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.12110