MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo

Fuente: arXiv
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Auteurs principaux: Liu, Tianqi, Wang, Guangcong, Hu, Shoukang, Shen, Liao, Ye, Xinyi, Zang, Yuhang, Cao, Zhiguo, Li, Wei, Liu, Ziwei
Format: Preprint
Publié: 2024
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author Liu, Tianqi
Wang, Guangcong
Hu, Shoukang
Shen, Liao
Ye, Xinyi
Zang, Yuhang
Cao, Zhiguo
Li, Wei
Liu, Ziwei
author_facet Liu, Tianqi
Wang, Guangcong
Hu, Shoukang
Shen, Liao
Ye, Xinyi
Zang, Yuhang
Cao, Zhiguo
Li, Wei
Liu, Ziwei
contents We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian representations and decode them into Gaussian parameters. 2) To further enhance performance, we propose a hybrid Gaussian rendering that integrates an efficient volume rendering design for novel view synthesis. 3) To support fast fine-tuning for specific scenes, we introduce a multi-view geometric consistent aggregation strategy to effectively aggregate the point clouds generated by the generalizable model, serving as the initialization for per-scene optimization. Compared with previous generalizable NeRF-based methods, which typically require minutes of fine-tuning and seconds of rendering per image, MVSGaussian achieves real-time rendering with better synthesis quality for each scene. Compared with the vanilla 3D-GS, MVSGaussian achieves better view synthesis with less training computational cost. Extensive experiments on DTU, Real Forward-facing, NeRF Synthetic, and Tanks and Temples datasets validate that MVSGaussian attains state-of-the-art performance with convincing generalizability, real-time rendering speed, and fast per-scene optimization.
format Preprint
id arxiv_https___arxiv_org_abs_2405_12218
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
Liu, Tianqi
Wang, Guangcong
Hu, Shoukang
Shen, Liao
Ye, Xinyi
Zang, Yuhang
Cao, Zhiguo
Li, Wei
Liu, Ziwei
Computer Vision and Pattern Recognition
We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian representations and decode them into Gaussian parameters. 2) To further enhance performance, we propose a hybrid Gaussian rendering that integrates an efficient volume rendering design for novel view synthesis. 3) To support fast fine-tuning for specific scenes, we introduce a multi-view geometric consistent aggregation strategy to effectively aggregate the point clouds generated by the generalizable model, serving as the initialization for per-scene optimization. Compared with previous generalizable NeRF-based methods, which typically require minutes of fine-tuning and seconds of rendering per image, MVSGaussian achieves real-time rendering with better synthesis quality for each scene. Compared with the vanilla 3D-GS, MVSGaussian achieves better view synthesis with less training computational cost. Extensive experiments on DTU, Real Forward-facing, NeRF Synthetic, and Tanks and Temples datasets validate that MVSGaussian attains state-of-the-art performance with convincing generalizability, real-time rendering speed, and fast per-scene optimization.
title MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.12218