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Main Authors: Yuan, Chun, Shi, Haoyang, Lan, Lei, Qiu, Yuxing, Yuksel, Cem, Wang, Huamin, Jiang, Chenfanfu, Wu, Kui, Yang, Yin
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2405.12484
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author Yuan, Chun
Shi, Haoyang
Lan, Lei
Qiu, Yuxing
Yuksel, Cem
Wang, Huamin
Jiang, Chenfanfu
Wu, Kui
Yang, Yin
author_facet Yuan, Chun
Shi, Haoyang
Lan, Lei
Qiu, Yuxing
Yuksel, Cem
Wang, Huamin
Jiang, Chenfanfu
Wu, Kui
Yang, Yin
contents This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynamics is strongly correlated with its underlying knitting patterns. Therefore, homogenization towards a single material is less effective when the knitting is complex and non-repetitive. Our method tackles this challenge by homogenizing the yarn-level material locally at volumetric elements. Assigning a virtual volume of a knitting structure enables us to model bending and twisting effects via a simple volume-preserving penalty and thus effectively alleviates the material nonlinearity. We employ an adjoint Gauss-Newton formulation to battle the dimensionality challenge of such per-element material optimization. This intuitive material model makes the forward simulation GPU-friendly. To this end, our pipeline also equips a novel domain-decomposed subspace solver crafted for GPU projective dynamics, which makes our simulator hundreds of times faster than the yarn-level simulator. Experiments validate the capability and effectiveness of volumetric homogenization. Our method produces realistic animations of knitwear matching the quality of full-scale yarn-level simulations. It is also orders of magnitude faster than existing homogenization techniques in both the training and simulation stages.
format Preprint
id arxiv_https___arxiv_org_abs_2405_12484
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Volumetric Homogenization for Knitwear Simulation
Yuan, Chun
Shi, Haoyang
Lan, Lei
Qiu, Yuxing
Yuksel, Cem
Wang, Huamin
Jiang, Chenfanfu
Wu, Kui
Yang, Yin
Graphics
This paper presents volumetric homogenization, a spatially varying homogenization scheme for knitwear simulation. We are motivated by the observation that macro-scale fabric dynamics is strongly correlated with its underlying knitting patterns. Therefore, homogenization towards a single material is less effective when the knitting is complex and non-repetitive. Our method tackles this challenge by homogenizing the yarn-level material locally at volumetric elements. Assigning a virtual volume of a knitting structure enables us to model bending and twisting effects via a simple volume-preserving penalty and thus effectively alleviates the material nonlinearity. We employ an adjoint Gauss-Newton formulation to battle the dimensionality challenge of such per-element material optimization. This intuitive material model makes the forward simulation GPU-friendly. To this end, our pipeline also equips a novel domain-decomposed subspace solver crafted for GPU projective dynamics, which makes our simulator hundreds of times faster than the yarn-level simulator. Experiments validate the capability and effectiveness of volumetric homogenization. Our method produces realistic animations of knitwear matching the quality of full-scale yarn-level simulations. It is also orders of magnitude faster than existing homogenization techniques in both the training and simulation stages.
title Volumetric Homogenization for Knitwear Simulation
topic Graphics
url https://arxiv.org/abs/2405.12484