LAGA: Layered 3D Avatar Generation and Customization via Gaussian Splatting

Fuente: arXiv
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Autori principali: Gong, Jia, Ji, Shenyu, Foo, Lin Geng, Chen, Kang, Rahmani, Hossein, Liu, Jun
Natura: Preprint
Pubblicazione: 2024
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author Gong, Jia
Ji, Shenyu
Foo, Lin Geng
Chen, Kang
Rahmani, Hossein
Liu, Jun
author_facet Gong, Jia
Ji, Shenyu
Foo, Lin Geng
Chen, Kang
Rahmani, Hossein
Liu, Jun
contents Creating and customizing a 3D clothed avatar from textual descriptions is a critical and challenging task. Traditional methods often treat the human body and clothing as inseparable, limiting users' ability to freely mix and match garments. In response to this limitation, we present LAyered Gaussian Avatar (LAGA), a carefully designed framework enabling the creation of high-fidelity decomposable avatars with diverse garments. By decoupling garments from avatar, our framework empowers users to conviniently edit avatars at the garment level. Our approach begins by modeling the avatar using a set of Gaussian points organized in a layered structure, where each layer corresponds to a specific garment or the human body itself. To generate high-quality garments for each layer, we introduce a coarse-to-fine strategy for diverse garment generation and a novel dual-SDS loss function to maintain coherence between the generated garments and avatar components, including the human body and other garments. Moreover, we introduce three regularization losses to guide the movement of Gaussians for garment transfer, allowing garments to be freely transferred to various avatars. Extensive experimentation demonstrates that our approach surpasses existing methods in the generation of 3D clothed humans.
format Preprint
id arxiv_https___arxiv_org_abs_2405_12663
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LAGA: Layered 3D Avatar Generation and Customization via Gaussian Splatting
Gong, Jia
Ji, Shenyu
Foo, Lin Geng
Chen, Kang
Rahmani, Hossein
Liu, Jun
Graphics
Computer Vision and Pattern Recognition
Creating and customizing a 3D clothed avatar from textual descriptions is a critical and challenging task. Traditional methods often treat the human body and clothing as inseparable, limiting users' ability to freely mix and match garments. In response to this limitation, we present LAyered Gaussian Avatar (LAGA), a carefully designed framework enabling the creation of high-fidelity decomposable avatars with diverse garments. By decoupling garments from avatar, our framework empowers users to conviniently edit avatars at the garment level. Our approach begins by modeling the avatar using a set of Gaussian points organized in a layered structure, where each layer corresponds to a specific garment or the human body itself. To generate high-quality garments for each layer, we introduce a coarse-to-fine strategy for diverse garment generation and a novel dual-SDS loss function to maintain coherence between the generated garments and avatar components, including the human body and other garments. Moreover, we introduce three regularization losses to guide the movement of Gaussians for garment transfer, allowing garments to be freely transferred to various avatars. Extensive experimentation demonstrates that our approach surpasses existing methods in the generation of 3D clothed humans.
title LAGA: Layered 3D Avatar Generation and Customization via Gaussian Splatting
topic Graphics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.12663