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Main Authors: Prakash, Harish, Shang, Jia Cheng, Nsiempba, Ken M., Chen, Yuhao, Clausi, David A., Zelek, John S.
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2405.13397
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author Prakash, Harish
Shang, Jia Cheng
Nsiempba, Ken M.
Chen, Yuhao
Clausi, David A.
Zelek, John S.
author_facet Prakash, Harish
Shang, Jia Cheng
Nsiempba, Ken M.
Chen, Yuhao
Clausi, David A.
Zelek, John S.
contents Multi Object Tracking (MOT) in ice hockey pursues the combined task of localizing and associating players across a given sequence to maintain their identities. Tracking players from monocular broadcast feeds is an important computer vision problem offering various downstream analytics and enhanced viewership experience. However, existing trackers encounter significant difficulties in dealing with occlusions, blurs, and agile player movements prevalent in telecast feeds. In this work, we propose a novel tracking approach by formulating MOT as a bipartite graph matching problem infused with homography. We disentangle the positional representations of occluded and overlapping players in broadcast view, by mapping their foot keypoints to an overhead rink template, and encode these projected positions into the graph network. This ensures reliable spatial context for consistent player tracking and unfragmented tracklet prediction. Our results show considerable improvements in both the IDsw and IDF1 metrics on the two available broadcast ice hockey datasets.
format Preprint
id arxiv_https___arxiv_org_abs_2405_13397
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi Player Tracking in Ice Hockey with Homographic Projections
Prakash, Harish
Shang, Jia Cheng
Nsiempba, Ken M.
Chen, Yuhao
Clausi, David A.
Zelek, John S.
Computer Vision and Pattern Recognition
Multi Object Tracking (MOT) in ice hockey pursues the combined task of localizing and associating players across a given sequence to maintain their identities. Tracking players from monocular broadcast feeds is an important computer vision problem offering various downstream analytics and enhanced viewership experience. However, existing trackers encounter significant difficulties in dealing with occlusions, blurs, and agile player movements prevalent in telecast feeds. In this work, we propose a novel tracking approach by formulating MOT as a bipartite graph matching problem infused with homography. We disentangle the positional representations of occluded and overlapping players in broadcast view, by mapping their foot keypoints to an overhead rink template, and encode these projected positions into the graph network. This ensures reliable spatial context for consistent player tracking and unfragmented tracklet prediction. Our results show considerable improvements in both the IDsw and IDF1 metrics on the two available broadcast ice hockey datasets.
title Multi Player Tracking in Ice Hockey with Homographic Projections
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.13397