RoGs: Large Scale Road Surface Reconstruction with Meshgrid Gaussian

Fuente: arXiv
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Hauptverfasser: Feng, Zhiheng, Wu, Wenhua, Deng, Tianchen, Wang, Hesheng
Format: Preprint
Veröffentlicht: 2024
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author Feng, Zhiheng
Wu, Wenhua
Deng, Tianchen
Wang, Hesheng
author_facet Feng, Zhiheng
Wu, Wenhua
Deng, Tianchen
Wang, Hesheng
contents Road surface reconstruction plays a crucial role in autonomous driving, which can be used for road lane perception and autolabeling. Recently, mesh-based road surface reconstruction algorithms have shown promising reconstruction results. However, these mesh-based methods suffer from slow speed and poor reconstruction quality. To address these limitations, we propose a novel large-scale road surface reconstruction approach with meshgrid Gaussian, named RoGs. Specifically, we model the road surface by placing Gaussian surfels in the vertices of a uniformly distributed square mesh, where each surfel stores color, semantic, and geometric information. This square mesh-based layout covers the entire road with fewer Gaussian surfels and reduces the overlap between Gaussian surfels during training. In addition, because the road surface has no thickness, 2D Gaussian surfel is more consistent with the physical reality of the road surface than 3D Gaussian sphere. Then, unlike previous initialization methods that rely on point clouds, we introduce a vehicle pose-based initialization method to initialize the height and rotation of the Gaussian surfel. Thanks to this meshgrid Gaussian modeling and pose-based initialization, our method achieves significant speedups while improving reconstruction quality. We obtain excellent results in reconstruction of road surfaces in a variety of challenging real-world scenes.
format Preprint
id arxiv_https___arxiv_org_abs_2405_14342
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle RoGs: Large Scale Road Surface Reconstruction with Meshgrid Gaussian
Feng, Zhiheng
Wu, Wenhua
Deng, Tianchen
Wang, Hesheng
Computer Vision and Pattern Recognition
Road surface reconstruction plays a crucial role in autonomous driving, which can be used for road lane perception and autolabeling. Recently, mesh-based road surface reconstruction algorithms have shown promising reconstruction results. However, these mesh-based methods suffer from slow speed and poor reconstruction quality. To address these limitations, we propose a novel large-scale road surface reconstruction approach with meshgrid Gaussian, named RoGs. Specifically, we model the road surface by placing Gaussian surfels in the vertices of a uniformly distributed square mesh, where each surfel stores color, semantic, and geometric information. This square mesh-based layout covers the entire road with fewer Gaussian surfels and reduces the overlap between Gaussian surfels during training. In addition, because the road surface has no thickness, 2D Gaussian surfel is more consistent with the physical reality of the road surface than 3D Gaussian sphere. Then, unlike previous initialization methods that rely on point clouds, we introduce a vehicle pose-based initialization method to initialize the height and rotation of the Gaussian surfel. Thanks to this meshgrid Gaussian modeling and pose-based initialization, our method achieves significant speedups while improving reconstruction quality. We obtain excellent results in reconstruction of road surfaces in a variety of challenging real-world scenes.
title RoGs: Large Scale Road Surface Reconstruction with Meshgrid Gaussian
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.14342