NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections

Fuente: arXiv
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Hauptverfasser: Verbin, Dor, Srinivasan, Pratul P., Hedman, Peter, Mildenhall, Ben, Attal, Benjamin, Szeliski, Richard, Barron, Jonathan T.
Format: Preprint
Veröffentlicht: 2024
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author Verbin, Dor
Srinivasan, Pratul P.
Hedman, Peter
Mildenhall, Ben
Attal, Benjamin
Szeliski, Richard
Barron, Jonathan T.
author_facet Verbin, Dor
Srinivasan, Pratul P.
Hedman, Peter
Mildenhall, Ben
Attal, Benjamin
Szeliski, Richard
Barron, Jonathan T.
contents Neural Radiance Fields (NeRFs) typically struggle to reconstruct and render highly specular objects, whose appearance varies quickly with changes in viewpoint. Recent works have improved NeRF's ability to render detailed specular appearance of distant environment illumination, but are unable to synthesize consistent reflections of closer content. Moreover, these techniques rely on large computationally-expensive neural networks to model outgoing radiance, which severely limits optimization and rendering speed. We address these issues with an approach based on ray tracing: instead of querying an expensive neural network for the outgoing view-dependent radiance at points along each camera ray, our model casts reflection rays from these points and traces them through the NeRF representation to render feature vectors which are decoded into color using a small inexpensive network. We demonstrate that our model outperforms prior methods for view synthesis of scenes containing shiny objects, and that it is the only existing NeRF method that can synthesize photorealistic specular appearance and reflections in real-world scenes, while requiring comparable optimization time to current state-of-the-art view synthesis models.
format Preprint
id arxiv_https___arxiv_org_abs_2405_14871
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections
Verbin, Dor
Srinivasan, Pratul P.
Hedman, Peter
Mildenhall, Ben
Attal, Benjamin
Szeliski, Richard
Barron, Jonathan T.
Computer Vision and Pattern Recognition
Graphics
Neural Radiance Fields (NeRFs) typically struggle to reconstruct and render highly specular objects, whose appearance varies quickly with changes in viewpoint. Recent works have improved NeRF's ability to render detailed specular appearance of distant environment illumination, but are unable to synthesize consistent reflections of closer content. Moreover, these techniques rely on large computationally-expensive neural networks to model outgoing radiance, which severely limits optimization and rendering speed. We address these issues with an approach based on ray tracing: instead of querying an expensive neural network for the outgoing view-dependent radiance at points along each camera ray, our model casts reflection rays from these points and traces them through the NeRF representation to render feature vectors which are decoded into color using a small inexpensive network. We demonstrate that our model outperforms prior methods for view synthesis of scenes containing shiny objects, and that it is the only existing NeRF method that can synthesize photorealistic specular appearance and reflections in real-world scenes, while requiring comparable optimization time to current state-of-the-art view synthesis models.
title NeRF-Casting: Improved View-Dependent Appearance with Consistent Reflections
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2405.14871