EvGGS: A Collaborative Learning Framework for Event-based Generalizable Gaussian Splatting
Fuente:
arXiv
Guardado en:
| Autores principales: | Wang, Jiaxu, He, Junhao, Zhang, Ziyi, Sun, Mingyuan, Sun, Jingkai, Xu, Renjing |
|---|---|
| Formato: | Preprint |
| Publicado: |
2024
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Reinforcement Learning with Generalizable Gaussian Splatting
por: Wang, Jiaxu, et al.
Publicado: (2024)
por: Wang, Jiaxu, et al.
Publicado: (2024)
DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
por: He, Junhao, et al.
Publicado: (2025)
por: He, Junhao, et al.
Publicado: (2025)
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering
por: Wang, Jiaxu, et al.
Publicado: (2024)
por: Wang, Jiaxu, et al.
Publicado: (2024)
PFGS: High Fidelity Point Cloud Rendering via Feature Splatting
por: Wang, Jiaxu, et al.
Publicado: (2024)
por: Wang, Jiaxu, et al.
Publicado: (2024)
Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation
por: Wang, Jiaxu, et al.
Publicado: (2024)
por: Wang, Jiaxu, et al.
Publicado: (2024)
Event Masked Autoencoder: Point-wise Action Recognition with Event-Based Cameras
por: Sun, Jingkai, et al.
Publicado: (2025)
por: Sun, Jingkai, et al.
Publicado: (2025)
GGS: Generalizable Gaussian Splatting for Lane Switching in Autonomous Driving
por: Han, Huasong, et al.
Publicado: (2024)
por: Han, Huasong, et al.
Publicado: (2024)
EvTexture: Event-driven Texture Enhancement for Video Super-Resolution
por: Kai, Dachun, et al.
Publicado: (2024)
por: Kai, Dachun, et al.
Publicado: (2024)
TextSplat: Text-Guided Semantic Fusion for Generalizable Gaussian Splatting
por: Wu, Zhicong, et al.
Publicado: (2025)
por: Wu, Zhicong, et al.
Publicado: (2025)
Optimal Brain Apoptosis
por: Sun, Mingyuan, et al.
Publicado: (2025)
por: Sun, Mingyuan, et al.
Publicado: (2025)
LLM-EvRep: Learning an LLM-Compatible Event Representation Using a Self-Supervised Framework
por: Yu, Zongyou, et al.
Publicado: (2025)
por: Yu, Zongyou, et al.
Publicado: (2025)
EvRepSL: Event-Stream Representation via Self-Supervised Learning for Event-Based Vision
por: Qu, Qiang, et al.
Publicado: (2024)
por: Qu, Qiang, et al.
Publicado: (2024)
EventRPG: Event Data Augmentation with Relevance Propagation Guidance
por: Sun, Mingyuan, et al.
Publicado: (2024)
por: Sun, Mingyuan, et al.
Publicado: (2024)
Feature-EndoGaussian: Feature Distilled Gaussian Splatting in Surgical Deformable Scene Reconstruction
por: Li, Kai, et al.
Publicado: (2025)
por: Li, Kai, et al.
Publicado: (2025)
UnitedVLN: Generalizable Gaussian Splatting for Continuous Vision-Language Navigation
por: Dai, Guangzhao, et al.
Publicado: (2024)
por: Dai, Guangzhao, et al.
Publicado: (2024)
EvAnimate: Event-conditioned Image-to-Video Generation for Human Animation
por: Qu, Qiang, et al.
Publicado: (2025)
por: Qu, Qiang, et al.
Publicado: (2025)
IDESplat: Iterative Depth Probability Estimation for Generalizable 3D Gaussian Splatting
por: Long, Wei, et al.
Publicado: (2026)
por: Long, Wei, et al.
Publicado: (2026)
HoloEv-Net: Efficient Event-based Action Recognition via Holographic Spatial Embedding and Global Spectral Gating
por: Hao, Weidong
Publicado: (2026)
por: Hao, Weidong
Publicado: (2026)
Elite-EvGS: Learning Event-based 3D Gaussian Splatting by Distilling Event-to-Video Priors
por: Zhang, Zixin, et al.
Publicado: (2024)
por: Zhang, Zixin, et al.
Publicado: (2024)
EvRainDrop: HyperGraph-guided Completion for Effective Frame and Event Stream Aggregation
por: Wang, Futian, et al.
Publicado: (2025)
por: Wang, Futian, et al.
Publicado: (2025)
${C}^{3}$-GS: Learning Context-aware, Cross-dimension, Cross-scale Feature for Generalizable Gaussian Splatting
por: Hu, Yuxi, et al.
Publicado: (2025)
por: Hu, Yuxi, et al.
Publicado: (2025)
MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting
por: Chang, Hanzhi, et al.
Publicado: (2025)
por: Chang, Hanzhi, et al.
Publicado: (2025)
LVD-GS: Gaussian Splatting SLAM for Dynamic Scenes via Hierarchical Explicit-Implicit Representation Collaboration Rendering
por: Zhu, Wenkai, et al.
Publicado: (2025)
por: Zhu, Wenkai, et al.
Publicado: (2025)
AsyncEvGS: Asynchronous Event-Assisted Gaussian Splatting for Handheld Motion-Blurred Scenes
por: Dai, Jun, et al.
Publicado: (2026)
por: Dai, Jun, et al.
Publicado: (2026)
MEGS$^{2}$: Memory-Efficient Gaussian Splatting via Spherical Gaussians and Unified Pruning
por: Chen, Jiarui, et al.
Publicado: (2025)
por: Chen, Jiarui, et al.
Publicado: (2025)
X-SG$^2$S: Safe and Generalizable Gaussian Splatting with X-dimensional Watermarks
por: Cheng, Zihang, et al.
Publicado: (2025)
por: Cheng, Zihang, et al.
Publicado: (2025)
GaussianFocus: Constrained Attention Focus for 3D Gaussian Splatting
por: Huang, Zexu, et al.
Publicado: (2025)
por: Huang, Zexu, et al.
Publicado: (2025)
Sparse View Distractor-Free Gaussian Splatting
por: Gu, Yi, et al.
Publicado: (2026)
por: Gu, Yi, et al.
Publicado: (2026)
UniPre3D: Unified Pre-training of 3D Point Cloud Models with Cross-Modal Gaussian Splatting
por: Wang, Ziyi, et al.
Publicado: (2025)
por: Wang, Ziyi, et al.
Publicado: (2025)
ParkGaussian: Surround-view 3D Gaussian Splatting for Autonomous Parking
por: Wei, Xiaobao, et al.
Publicado: (2026)
por: Wei, Xiaobao, et al.
Publicado: (2026)
Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotyping
por: Li, Jiajia, et al.
Publicado: (2025)
por: Li, Jiajia, et al.
Publicado: (2025)
JointSplat: Probabilistic Joint Flow-Depth Optimization for Sparse-View Gaussian Splatting
por: Xiao, Yang, et al.
Publicado: (2025)
por: Xiao, Yang, et al.
Publicado: (2025)
EGGS: Exchangeable 2D/3D Gaussian Splatting for Geometry-Appearance Balanced Novel View Synthesis
por: Zhang, Yancheng, et al.
Publicado: (2025)
por: Zhang, Yancheng, et al.
Publicado: (2025)
SurfSplat: Conquering Feedforward 2D Gaussian Splatting with Surface Continuity Priors
por: He, Bing, et al.
Publicado: (2026)
por: He, Bing, et al.
Publicado: (2026)
HFGaussian: Learning Generalizable Gaussian Human with Integrated Human Features
por: Dey, Arnab, et al.
Publicado: (2024)
por: Dey, Arnab, et al.
Publicado: (2024)
Correspondence-Guided SfM-Free 3D Gaussian Splatting for NVS
por: Sun, Wei, et al.
Publicado: (2024)
por: Sun, Wei, et al.
Publicado: (2024)
USP-Gaussian: Unifying Spike-based Image Reconstruction, Pose Correction and Gaussian Splatting
por: Chen, Kang, et al.
Publicado: (2024)
por: Chen, Kang, et al.
Publicado: (2024)
CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting
por: Tian, Lei, et al.
Publicado: (2025)
por: Tian, Lei, et al.
Publicado: (2025)
Variational Bayes Gaussian Splatting
por: Van de Maele, Toon, et al.
Publicado: (2024)
por: Van de Maele, Toon, et al.
Publicado: (2024)
EmbodiedVSR: Dynamic Scene Graph-Guided Chain-of-Thought Reasoning for Visual Spatial Tasks
por: Zhang, Yi, et al.
Publicado: (2025)
por: Zhang, Yi, et al.
Publicado: (2025)
Ejemplares similares
-
Reinforcement Learning with Generalizable Gaussian Splatting
por: Wang, Jiaxu, et al.
Publicado: (2024) -
DEGS: Deformable Event-based 3D Gaussian Splatting from RGB and Event Stream
por: He, Junhao, et al.
Publicado: (2025) -
DEL: Discrete Element Learner for Learning 3D Particle Dynamics with Neural Rendering
por: Wang, Jiaxu, et al.
Publicado: (2024) -
PFGS: High Fidelity Point Cloud Rendering via Feature Splatting
por: Wang, Jiaxu, et al.
Publicado: (2024) -
Learning Robust Generalizable Radiance Field with Visibility and Feature Augmented Point Representation
por: Wang, Jiaxu, et al.
Publicado: (2024)