Brain3D: Generating 3D Objects from fMRI

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Yang, Yuankun, Zhang, Li, Xie, Ziyang, Yuan, Zhiyuan, Feng, Jianfeng, Zhu, Xiatian, Jiang, Yu-Gang
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866911267021651968
author Yang, Yuankun
Zhang, Li
Xie, Ziyang
Yuan, Zhiyuan
Feng, Jianfeng
Zhu, Xiatian
Jiang, Yu-Gang
author_facet Yang, Yuankun
Zhang, Li
Xie, Ziyang
Yuan, Zhiyuan
Feng, Jianfeng
Zhu, Xiatian
Jiang, Yu-Gang
contents Understanding the hidden mechanisms behind human's visual perception is a fundamental question in neuroscience. To that end, investigating into the neural responses of human mind activities, such as functional Magnetic Resonance Imaging (fMRI), has been a significant research vehicle. However, analyzing fMRI signals is challenging, costly, daunting, and demanding for professional training. Despite remarkable progress in fMRI analysis, existing approaches are limited to generating 2D images and far away from being biologically meaningful and practically useful. Under this insight, we propose to generate visually plausible and functionally more comprehensive 3D outputs decoded from brain signals, enabling more sophisticated modeling of fMRI data. Conceptually, we reformulate this task as a {\em fMRI conditioned 3D object generation} problem. We design a novel 3D object representation learning method, Brain3D, that takes as input the fMRI data of a subject who was presented with a 2D image, and yields as output the corresponding 3D object images. The key capabilities of this model include tackling the noises with high-level semantic signals and a two-stage architecture design for progressive high-level information integration. Extensive experiments validate the superior capability of our model over previous state-of-the-art 3D object generation methods. Importantly, we show that our model captures the distinct functionalities of each region of human vision system as well as their intricate interplay relationships, aligning remarkably with the established discoveries in neuroscience. Further, preliminary evaluations indicate that Brain3D can successfully identify the disordered brain regions in simulated scenarios, such as V1, V2, V3, V4, and the medial temporal lobe (MTL) within the human visual system. Our data and code will be available at https://brain-3d.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2405_15239
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Brain3D: Generating 3D Objects from fMRI
Yang, Yuankun
Zhang, Li
Xie, Ziyang
Yuan, Zhiyuan
Feng, Jianfeng
Zhu, Xiatian
Jiang, Yu-Gang
Computer Vision and Pattern Recognition
Understanding the hidden mechanisms behind human's visual perception is a fundamental question in neuroscience. To that end, investigating into the neural responses of human mind activities, such as functional Magnetic Resonance Imaging (fMRI), has been a significant research vehicle. However, analyzing fMRI signals is challenging, costly, daunting, and demanding for professional training. Despite remarkable progress in fMRI analysis, existing approaches are limited to generating 2D images and far away from being biologically meaningful and practically useful. Under this insight, we propose to generate visually plausible and functionally more comprehensive 3D outputs decoded from brain signals, enabling more sophisticated modeling of fMRI data. Conceptually, we reformulate this task as a {\em fMRI conditioned 3D object generation} problem. We design a novel 3D object representation learning method, Brain3D, that takes as input the fMRI data of a subject who was presented with a 2D image, and yields as output the corresponding 3D object images. The key capabilities of this model include tackling the noises with high-level semantic signals and a two-stage architecture design for progressive high-level information integration. Extensive experiments validate the superior capability of our model over previous state-of-the-art 3D object generation methods. Importantly, we show that our model captures the distinct functionalities of each region of human vision system as well as their intricate interplay relationships, aligning remarkably with the established discoveries in neuroscience. Further, preliminary evaluations indicate that Brain3D can successfully identify the disordered brain regions in simulated scenarios, such as V1, V2, V3, V4, and the medial temporal lobe (MTL) within the human visual system. Our data and code will be available at https://brain-3d.github.io/.
title Brain3D: Generating 3D Objects from fMRI
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2405.15239