Attaining Human`s Desirable Outcomes in Human-AI Interaction via Structural Causal Games

Fuente: arXiv
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Autori principali: Liu, Anjie, Wang, Jianhong, Li, Haoxuan, Chen, Xu, Wang, Jun, Kaski, Samuel, Yang, Mengyue
Natura: Preprint
Pubblicazione: 2024
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author Liu, Anjie
Wang, Jianhong
Li, Haoxuan
Chen, Xu
Wang, Jun
Kaski, Samuel
Yang, Mengyue
author_facet Liu, Anjie
Wang, Jianhong
Li, Haoxuan
Chen, Xu
Wang, Jun
Kaski, Samuel
Yang, Mengyue
contents In human-AI interaction, a prominent goal is to attain human`s desirable outcome with the assistance of AI agents, which can be ideally delineated as a problem of seeking the optimal Nash Equilibrium that matches the human`s desirable outcome. However, reaching the outcome is usually challenging due to the existence of multiple Nash Equilibria that are related to the assisting task but do not correspond to the human`s desirable outcome. To tackle this issue, we employ a theoretical framework called structural causal game (SCG) to formalize the human-AI interactive process. Furthermore, we introduce a strategy referred to as pre-policy intervention on the SCG to steer AI agents towards attaining the human`s desirable outcome. In more detail, a pre-policy is learned as a generalized intervention to guide the agents` policy selection, under a transparent and interpretable procedure determined by the SCG. To make the framework practical, we propose a reinforcement learning-like algorithm to search out this pre-policy. The proposed algorithm is tested in both gridworld environments and realistic dialogue scenarios with large language models, demonstrating its adaptability in a broader class of problems and potential effectiveness in real-world situations.
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id arxiv_https___arxiv_org_abs_2405_16588
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Attaining Human`s Desirable Outcomes in Human-AI Interaction via Structural Causal Games
Liu, Anjie
Wang, Jianhong
Li, Haoxuan
Chen, Xu
Wang, Jun
Kaski, Samuel
Yang, Mengyue
Artificial Intelligence
Computer Science and Game Theory
Human-Computer Interaction
In human-AI interaction, a prominent goal is to attain human`s desirable outcome with the assistance of AI agents, which can be ideally delineated as a problem of seeking the optimal Nash Equilibrium that matches the human`s desirable outcome. However, reaching the outcome is usually challenging due to the existence of multiple Nash Equilibria that are related to the assisting task but do not correspond to the human`s desirable outcome. To tackle this issue, we employ a theoretical framework called structural causal game (SCG) to formalize the human-AI interactive process. Furthermore, we introduce a strategy referred to as pre-policy intervention on the SCG to steer AI agents towards attaining the human`s desirable outcome. In more detail, a pre-policy is learned as a generalized intervention to guide the agents` policy selection, under a transparent and interpretable procedure determined by the SCG. To make the framework practical, we propose a reinforcement learning-like algorithm to search out this pre-policy. The proposed algorithm is tested in both gridworld environments and realistic dialogue scenarios with large language models, demonstrating its adaptability in a broader class of problems and potential effectiveness in real-world situations.
title Attaining Human`s Desirable Outcomes in Human-AI Interaction via Structural Causal Games
topic Artificial Intelligence
Computer Science and Game Theory
Human-Computer Interaction
url https://arxiv.org/abs/2405.16588