GTA: Generative Trajectory Augmentation with Guidance for Offline Reinforcement Learning

Fuente: arXiv
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Main Authors: Lee, Jaewoo, Yun, Sujin, Yun, Taeyoung, Park, Jinkyoo
Format: Preprint
Published: 2024
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author Lee, Jaewoo
Yun, Sujin
Yun, Taeyoung
Park, Jinkyoo
author_facet Lee, Jaewoo
Yun, Sujin
Yun, Taeyoung
Park, Jinkyoo
contents Offline Reinforcement Learning (Offline RL) presents challenges of learning effective decision-making policies from static datasets without any online interactions. Data augmentation techniques, such as noise injection and data synthesizing, aim to improve Q-function approximation by smoothing the learned state-action region. However, these methods often fall short of directly improving the quality of offline datasets, leading to suboptimal results. In response, we introduce GTA, Generative Trajectory Augmentation, a novel generative data augmentation approach designed to enrich offline data by augmenting trajectories to be both high-rewarding and dynamically plausible. GTA applies a diffusion model within the data augmentation framework. GTA partially noises original trajectories and then denoises them with classifier-free guidance via conditioning on amplified return value. Our results show that GTA, as a general data augmentation strategy, enhances the performance of widely used offline RL algorithms across various tasks with unique challenges. Furthermore, we conduct a quality analysis of data augmented by GTA and demonstrate that GTA improves the quality of the data. Our code is available at https://github.com/Jaewoopudding/GTA
format Preprint
id arxiv_https___arxiv_org_abs_2405_16907
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle GTA: Generative Trajectory Augmentation with Guidance for Offline Reinforcement Learning
Lee, Jaewoo
Yun, Sujin
Yun, Taeyoung
Park, Jinkyoo
Artificial Intelligence
Machine Learning
Offline Reinforcement Learning (Offline RL) presents challenges of learning effective decision-making policies from static datasets without any online interactions. Data augmentation techniques, such as noise injection and data synthesizing, aim to improve Q-function approximation by smoothing the learned state-action region. However, these methods often fall short of directly improving the quality of offline datasets, leading to suboptimal results. In response, we introduce GTA, Generative Trajectory Augmentation, a novel generative data augmentation approach designed to enrich offline data by augmenting trajectories to be both high-rewarding and dynamically plausible. GTA applies a diffusion model within the data augmentation framework. GTA partially noises original trajectories and then denoises them with classifier-free guidance via conditioning on amplified return value. Our results show that GTA, as a general data augmentation strategy, enhances the performance of widely used offline RL algorithms across various tasks with unique challenges. Furthermore, we conduct a quality analysis of data augmented by GTA and demonstrate that GTA improves the quality of the data. Our code is available at https://github.com/Jaewoopudding/GTA
title GTA: Generative Trajectory Augmentation with Guidance for Offline Reinforcement Learning
topic Artificial Intelligence
Machine Learning
url https://arxiv.org/abs/2405.16907