Federated Learning and Evolutionary Game Model for Fog Federation Formation

Fuente: arXiv
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Main Authors: Yasser, Zyad, Hammoud, Ahmad, Mourad, Azzam, Otrok, Hadi, Dziong, Zbigniew, Guizani, Mohsen
Format: Preprint
Published: 2024
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author Yasser, Zyad
Hammoud, Ahmad
Mourad, Azzam
Otrok, Hadi
Dziong, Zbigniew
Guizani, Mohsen
author_facet Yasser, Zyad
Hammoud, Ahmad
Mourad, Azzam
Otrok, Hadi
Dziong, Zbigniew
Guizani, Mohsen
contents In this paper, we tackle the network delays in the Internet of Things (IoT) for an enhanced QoS through a stable and optimized federated fog computing infrastructure. Network delays contribute to a decline in the Quality-of-Service (QoS) for IoT applications and may even disrupt time-critical functions. Our paper addresses the challenge of establishing fog federations, which are designed to enhance QoS. However, instabilities within these federations can lead to the withdrawal of providers, thereby diminishing federation profitability and expected QoS. Additionally, the techniques used to form federations could potentially pose data leakage risks to end-users whose data is involved in the process. In response, we propose a stable and comprehensive federated fog architecture that considers federated network profiling of the environment to enhance the QoS for IoT applications. This paper introduces a decentralized evolutionary game theoretic algorithm built on top of a Genetic Algorithm mechanism that addresses the fog federation formation issue. Furthermore, we present a decentralized federated learning algorithm that predicts the QoS between fog servers without the need to expose users' location to external entities. Such a predictor module enhances the decision-making process when allocating resources during the federation formation phases without exposing the data privacy of the users/servers. Notably, our approach demonstrates superior stability and improved QoS when compared to other benchmark approaches.
format Preprint
id arxiv_https___arxiv_org_abs_2405_17437
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Federated Learning and Evolutionary Game Model for Fog Federation Formation
Yasser, Zyad
Hammoud, Ahmad
Mourad, Azzam
Otrok, Hadi
Dziong, Zbigniew
Guizani, Mohsen
Networking and Internet Architecture
Distributed, Parallel, and Cluster Computing
In this paper, we tackle the network delays in the Internet of Things (IoT) for an enhanced QoS through a stable and optimized federated fog computing infrastructure. Network delays contribute to a decline in the Quality-of-Service (QoS) for IoT applications and may even disrupt time-critical functions. Our paper addresses the challenge of establishing fog federations, which are designed to enhance QoS. However, instabilities within these federations can lead to the withdrawal of providers, thereby diminishing federation profitability and expected QoS. Additionally, the techniques used to form federations could potentially pose data leakage risks to end-users whose data is involved in the process. In response, we propose a stable and comprehensive federated fog architecture that considers federated network profiling of the environment to enhance the QoS for IoT applications. This paper introduces a decentralized evolutionary game theoretic algorithm built on top of a Genetic Algorithm mechanism that addresses the fog federation formation issue. Furthermore, we present a decentralized federated learning algorithm that predicts the QoS between fog servers without the need to expose users' location to external entities. Such a predictor module enhances the decision-making process when allocating resources during the federation formation phases without exposing the data privacy of the users/servers. Notably, our approach demonstrates superior stability and improved QoS when compared to other benchmark approaches.
title Federated Learning and Evolutionary Game Model for Fog Federation Formation
topic Networking and Internet Architecture
Distributed, Parallel, and Cluster Computing
url https://arxiv.org/abs/2405.17437