An Open-Source Reproducible Chess Robot for Human-Robot Interaction Research

Fuente: arXiv
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Main Authors: Zhang, Renchi, de Winter, Joost, Dodou, Dimitra, Seyffert, Harleigh, Eisma, Yke Bauke
Format: Preprint
Published: 2024
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author Zhang, Renchi
de Winter, Joost
Dodou, Dimitra
Seyffert, Harleigh
Eisma, Yke Bauke
author_facet Zhang, Renchi
de Winter, Joost
Dodou, Dimitra
Seyffert, Harleigh
Eisma, Yke Bauke
contents Recent advancements in AI have accelerated the evolution of versatile robot designs. Chess provides a standardized environment for evaluating the impact of robot behavior on human behavior. This article presents an open-source chess robot for human-robot interaction (HRI) research, specifically focusing on verbal and non-verbal interactions. The OpenChessRobot recognizes chess pieces using computer vision, executes moves, and interacts with the human player through voice and robotic gestures. We detail the software design, provide quantitative evaluations of the efficacy of the robot, and offer a guide for its reproducibility. An online survey examining people's views of the robot in three possible scenarios was conducted with 597 participants. The robot received the highest ratings in the robotics education and the chess coach scenarios, while the home entertainment scenario received the lowest scores. The code is accessible on GitHub: https://github.com/renchizhhhh/OpenChessRobot
format Preprint
id arxiv_https___arxiv_org_abs_2405_18170
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle An Open-Source Reproducible Chess Robot for Human-Robot Interaction Research
Zhang, Renchi
de Winter, Joost
Dodou, Dimitra
Seyffert, Harleigh
Eisma, Yke Bauke
Robotics
Human-Computer Interaction
Recent advancements in AI have accelerated the evolution of versatile robot designs. Chess provides a standardized environment for evaluating the impact of robot behavior on human behavior. This article presents an open-source chess robot for human-robot interaction (HRI) research, specifically focusing on verbal and non-verbal interactions. The OpenChessRobot recognizes chess pieces using computer vision, executes moves, and interacts with the human player through voice and robotic gestures. We detail the software design, provide quantitative evaluations of the efficacy of the robot, and offer a guide for its reproducibility. An online survey examining people's views of the robot in three possible scenarios was conducted with 597 participants. The robot received the highest ratings in the robotics education and the chess coach scenarios, while the home entertainment scenario received the lowest scores. The code is accessible on GitHub: https://github.com/renchizhhhh/OpenChessRobot
title An Open-Source Reproducible Chess Robot for Human-Robot Interaction Research
topic Robotics
Human-Computer Interaction
url https://arxiv.org/abs/2405.18170