Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication

Fuente: arXiv
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Hauptverfasser: Chen, Yunuo, Xie, Tianyi, Zong, Zeshun, Li, Xuan, Gao, Feng, Yang, Yin, Wu, Ying Nian, Jiang, Chenfanfu
Format: Preprint
Veröffentlicht: 2024
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author Chen, Yunuo
Xie, Tianyi
Zong, Zeshun
Li, Xuan
Gao, Feng
Yang, Yin
Wu, Ying Nian
Jiang, Chenfanfu
author_facet Chen, Yunuo
Xie, Tianyi
Zong, Zeshun
Li, Xuan
Gao, Feng
Yang, Yin
Wu, Ying Nian
Jiang, Chenfanfu
contents Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to maintain balance when placed in physics-based simulations or 3D printed. This balance is crucial for satisfying user design intentions in interactive gaming, embodied AI, and robotics, where stable models are needed for reliable interaction. Additionally, stable models ensure that 3D-printed objects, such as figurines for home decoration, can stand on their own without requiring additional supports. To fill this gap, we introduce Atlas3D, an automatic and easy-to-implement method that enhances existing Score Distillation Sampling (SDS)-based text-to-3D tools. Atlas3D ensures the generation of self-supporting 3D models that adhere to physical laws of stability under gravity, contact, and friction. Our approach combines a novel differentiable simulation-based loss function with physically inspired regularization, serving as either a refinement or a post-processing module for existing frameworks. We verify Atlas3D's efficacy through extensive generation tasks and validate the resulting 3D models in both simulated and real-world environments.
format Preprint
id arxiv_https___arxiv_org_abs_2405_18515
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication
Chen, Yunuo
Xie, Tianyi
Zong, Zeshun
Li, Xuan
Gao, Feng
Yang, Yin
Wu, Ying Nian
Jiang, Chenfanfu
Machine Learning
Existing diffusion-based text-to-3D generation methods primarily focus on producing visually realistic shapes and appearances, often neglecting the physical constraints necessary for downstream tasks. Generated models frequently fail to maintain balance when placed in physics-based simulations or 3D printed. This balance is crucial for satisfying user design intentions in interactive gaming, embodied AI, and robotics, where stable models are needed for reliable interaction. Additionally, stable models ensure that 3D-printed objects, such as figurines for home decoration, can stand on their own without requiring additional supports. To fill this gap, we introduce Atlas3D, an automatic and easy-to-implement method that enhances existing Score Distillation Sampling (SDS)-based text-to-3D tools. Atlas3D ensures the generation of self-supporting 3D models that adhere to physical laws of stability under gravity, contact, and friction. Our approach combines a novel differentiable simulation-based loss function with physically inspired regularization, serving as either a refinement or a post-processing module for existing frameworks. We verify Atlas3D's efficacy through extensive generation tasks and validate the resulting 3D models in both simulated and real-world environments.
title Atlas3D: Physically Constrained Self-Supporting Text-to-3D for Simulation and Fabrication
topic Machine Learning
url https://arxiv.org/abs/2405.18515